Skyrim:Atar
Atar (RefID: 000622E7) |
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Location | Sanuarach Mine | ||
Race | Nord | Gender | Male |
Level | PC×1.25 (range=10-25) | Class | Warrior |
RefID | 000622E7 | BaseID | 000622E5 |
Other Information | |||
Health | 50+(PC-0.8)×14.6 | ||
Magicka | 50 | ||
Stamina | 50+(PC-0.8)×4.2 | ||
Primary Skills | Heavy Armor, One-handed, Archery, Block | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Aggressive |
Voice Type | MaleCondescending | ||
Faction(s) | KarthwastenSilverFishGuards |
Atar, a Nord warrior, is a mercenary employed by Markarth's Silver-Blood family, stationed in Karthwasten. Due to a recent Forsworn attack on Sanuarach Mine, he and his mercenary band have seized the mine and will not allow the locals of Karthwasten to work; under the instructions of the Silver-Blood family, he is attempting to browbeat Ainethach into selling the silver-rich Sanuarach Mine so the Silver-Bloods can expand their property hold on the Reach.
He will normally appear at the Silver-Blood Inn in Markarth after the dispute is solved (assuming he was not killed). However, he may not appear if Kolskeggr Mine has not been cleared yet, since his journey will be interrupted by the Forsworn there.
Atar is equipped with a full suit of heavy armor which can be up to steel plate in quality (or Nordic Carved if Dragonborn is installed). He supplements his defensive capabilities with a shield which can be up to ebony in quality. He is equipped with a leveled one-handed weapon which can be as high as Elven at level 22.
Related Quests[edit]
- Sanuarach Mine: End the dispute over Sanuarach Mine.
- The Heart of Dibella: Find a new Sybil for the Temple of Dibella.
Quest-Related Events[edit]
Sanuarach Mine[edit]
When you first see him, Atar is conversing with the angry townsfolk led by Ainethach.
- Ainethach: "I want you sellswords out of my mine."
- Atar: "Watch your tongue, native. We'll leave when we're sure there's no Forsworn here."
- Ainethach: "Oh, and when would that be, I wonder? When I sell my land to the Silver-Bloods?"
- Atar: "The Silver-Bloods have made you a very generous offer for this pile of dirt. I suggest you take it."
When spoken to, he may say:
- "The mine is closed. Get lost."
- "I've been sent by Silver-Bloods to keep this mine "safe.""
He can be asked questions about the whole situation:
- Who are the Silver-Bloods?
- "You haven't heard of the Silver-Blood family? They're the most important people in the Reach. They practically own the city of Markarth. And we're here on their coin."
- Who's in charge here?
- "I'm not from here. I'm a sellsword. These are my men."
- Why have you shut down the mine?
- "Forsworn attacked a while back. Jarl had no men to spare, so the Silver-Bloods generously offered to send us to clean things up. We just want that old native to hand over his land in payment for our services. Then we'll leave, and everyone can get back to work."
You may then agree to help him or merely wish him good luck:
- I could convince Ainethach to sell.
- "Do that and I'll make sure you get a cut."
- Good luck with that.
- "Right."
If you've dealt with Ainethach, and return to Atar, he will hand you a leveled amount of gold:
- Ainethach won't be a problem anymore.
- "Good work. Here's your cut. I guess this finishes up our contract with the Silver-Bloods, so we'll be heading out."
However, if you choose to help the disgruntled townsfolk, and confront him:
- I want you and your men to leave.
- "Helping out Ainethach, huh? Give me a reason not to plunge a dagger in your chest."
You may then choose to Persuade, Bribe, Intimidate, or back down:
Option | Dialogue | Reaction | |||
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This whole town wants you out. Leave. (Persuade) | Passed: Dealing with a mob wouldn't be good for my coin purse. Fine. We're leaving. Failed: Let's see them make us. |
Passed: Return to Ainethach Failed: Nothing |
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You'll listen to gold, I take it? (Bribe) | Passed: That I will, stranger. This is more than the Silver-Bloods are paying us. We'll clear out. Failed: Don't think I'm being paid already? Get lost. |
Passed: Return to Ainethach Failed: Nothing |
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I think I'll just kill you. (Intimidate) | Passed: Whoa. Wait a second. I was just kidding. We'll leave. We'll leave! Failed: I thought today was going to be boring. |
Passed: Return to Ainethach Failed: Attack |
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On second thought, I'll be leaving. | Milk drinker. | Nothing |
If you get him to leave, either by helping him or Ainethach, he will only say:
- "Our business is done here."
The Heart of Dibella[edit]
He can be asked about the Sybil:
- I'm looking for a young girl who lives around here.
- "And what's that have to do with me?"