Skyrim:Nord

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A compilation of the preset Nord faces available in Skyrim
Concept art

The Nords are the children of the sky, a race of tall and fair-haired humans from Skyrim who are known for their incredible resistance to cold and magical frost. They are fierce, strong and enthusiastic warriors, and many become renowned warriors, soldiers and mercenaries all over Tamriel. Eager to augment their martial skills beyond the traditional methods of Skyrim, they excel in all manner of warfare, and are known as a militant people by their neighbors. Nords were known for a time for their nautical prowess when they migrated from Atmora.

For more information, see the main lore article.

Nords are the most common race encountered in Skyrim's cities, and can be encountered in nearly every aspect - among others, guards, merchants, bandits and Jarls. Stormcloaks encountered consist almost entirely of Nords, with the Nords also making up the majority in the Imperial Legion as both officers and soldiers.

In-Game Description[edit]

Citizens of Skyrim, they are a tall and fair-haired people. Strong and hardy, Nords are famous for their resistance to cold and their talent as warriors. They can use a Battlecry to make opponents flee.

Traits[edit]

  • Resist Frost ability (FormID 000aa020): Your Nord blood gives you 50% resistance to Frost, constant.
  • Battle Cry greater power (FormID 000e40c3): Targets flee for 30 seconds, once per day.
    • The power consists of the following effects:
      • Battle Cry, 99 pts in 60 ft for 30 secs on Self
      • Stagger Push, 0.05 pts in 40 ft on Self
    • Be warned that this power treats everyone in range as a target, and is considered an attack, so you may want to avoid using it in situations where you have non-follower allies or in the presence of civilians.
    • Despite its similarity to the Illusion Fear effect, it does not benefit from any Illusion perks. It also does not affect undead, Daedra, or machines.
  • Fortify WarmthCC (FormID xx00088b): Your Nord blood improves your resistance to cold environments by 25 points.
  • Height: 1.03.

Skills[edit]

Gameplay[edit]

Nord skill bonuses lend toward a more combat-oriented style of play. With both one and two-handed weapons receiving boosts, players are able to choose their favorite weapon(s) with a bit more ease, and boosts to both light armor and blocking provides players both mobility and defense.

The Nord Battle Cry power can be vital at earlier levels, causing enemies to flee long enough for the player to potentially recover.

Their innate resistance to Frost provides them a significant advantage against foes such as the draugr, frost dragons, ice wraiths, and mages who employ Frost magic. If a Nord player decides to become a vampire, they will reach the maximum frost resistance possible. (85%)

Shared Combat Dialogue[edit]

Situation Dialogue
Nord opponent "You're a disgrace to your own kind!"
"You call yourself a Nord!?"
Non-Nord opponent "Skyrim belongs to the Nords!"
Non-Human opponent "Your kind has no place here!"
Bosmer opponent "Should have stayed in your precious forests, Elf!"
Orc opponent "Die, you Orc filth!"
Khajiit opponent "You'll make a fine rug, cat!"
Argonian opponent "I'll use that tail as a belt!"
Stormcloak fighting Imperials "Imperial dogs!"
"A pox on the Empire!"
Sighting a dragon "Talos save us! It's a dragon!
Taking damage "By Ysmir, you'll pay for that!"
Fighting in a snowy area "I'll paint the snow with your blood!"
General "I'll mount your head on my wall!"
"I'll water the ground with your blood!"
"I love a good fight!"
"Ha! I love a challenge!"
"I'll carve you into pieces!"
"By Ysmir, you won't leave here alive!"
"You won't leave Skyrim alive!"
Members of the Imperial Legion faction will not use this line.