Online:Waking Flame Elementalist
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Waking Flame Elementalist | |||
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Location | Waking Flame Camp Doomvault Capraxus, Doomvault Vulpinaz, Leyawiin Castle, Salvitto Estate, Welke The Deadlands, Wretched Spire |
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Race | Imperial, Wood Elf | Gender | Varies |
Health | 29,870 34,501 (Doomvault Vulpinaz) |
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Reaction | Hostile | Class | Flame Adept |
Other Information | |||
Faction(s) | Order of the Waking Flame |
Waking Flame Elementalists are flame adepts and members of the Order of the Waking Flame.
Related Quests[edit]
- The Celestial Palanquin: You have been summoned to Fargrave, a strange city in Oblivion.
Skills and Abilities[edit]
- Burning Hand Strike
- The enemy punches you with their ignited hand, dealing low flame damage.
- Dancing Flame Strike
- The enemy performs a flaming spin kick, dealing low flame damage.
- Burning Strike
- The enemy launches a flame bolt to you, dealing low flame damage.
- Flash Surge
- The enemy channels a conal fire with their hand, dealing low continuous flame damage. This can be interrupted to set them off-balance.
- Flash Trail
- The enemy dashes forward while engulfed in flames, indicated by a long red rectangle, leaving a lingering trail of fire behind. The initial strike deals low flame damage, and the lingering flames deal continuous low flame damage.
- Flame Aura
- The enemy conjures a large ring of fire around themselves, indicated by a large red circle, granting a damage shield to their allies inside the circle, but not themselves. Standing in the fire deals continuous low flame damage.
Bugs[edit]
- The elementalists in Leyawiin Castle and Welke wield daggers instead of fists-only, which results in all of their ability animations not displaying. ?