Legends:Items
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Item cards are used to improve the capabilities of creatures. Items are a common method of buffing a creature's Power and a Health value. Additionally, many also have effects upon use or when certain conditions are met. Item cards are used up once the creature which was granted them is removed from play.
Cards[edit]
Name | Type (Subtype) | Attribute/Class | Text | |||||
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Ancestor's Battleaxe | Item | Strength | 7 | – | – | Epic | +4/+4 Summon: Give the top creature of your deck +4/+4. | |
Assassin's Bow | Item | Strength | 3 | – | – | Rare | +3/+0 Summon: Give the wielder Cover at the end of turn. |
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Bone Armor | Item | Endurance | 2 | – | – | Rare | Summon: The wielder Consumes a creature and gains its health. | |
Bone Bow | Item | Strength | 2 | – | – | Rare | +1/+0 Summon: Silence another creature. |
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Cloak | Item | Strength | 1 | – | – | Common | +0/+2 | |
Covenant Mail | Item | Endurance | 3 | – | – | Common | Prophecy, Mobilize, Guard +1/+3 |
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Covenant Masterpiece | Item | Daggerfall Covenant | 7 | – | – | Epic | Mobilize, Breakthrough, Regenerate, Guard, Ward +3/+3 |
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Covenant Plate | Item | Strength | 3 | – | – | Common | Prophecy, Mobilize, Guard +3/+1 |
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Cruel Axe | Item | Endurance | 2 | – | – | Rare | Mobilize Summon: +1/+1 for each enemy creature in this lane. |
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Daedric Crescent | Item | Endurance | 3 | – | – | Common | +2/+2 Slay: +1/+1 |
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Daedric Dagger | Item | Endurance | 2 | – | – | Common | Lethal +1/+1 |
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Dagger | Item | Strength | 1 | – | – | Common | +2/+0 | |
Dagoth Dagger | Item | Strength | 1 | – | – | Common | Breakthrough +2/+1 |
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Dawnbreaker | Item | Willpower | 4 | – | – | Legendary | +4/+4 Slay: Banish the slain creature if it's Undead. |
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Dawnfang | Item | Neutral | 4 | – | – | Legendary | +0/+3 At the end of your turn, if Dawnfang is in your hand, change it into Duskfang. Slay: You gain 5 health. |
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Dragon Priest Mask | Item | Intelligence | 6 | – | – | Epic | +2/+2 Summon: Trigger the wielder's summon ability. |
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Dragonplate Armor | Item | Endurance | 4 | – | – | Common | +2/+2 Summon: +2/+2 if you have a Dragon in your discard pile. |
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Dreugh Shell Armor | Item | Neutral | 4 | – | – | Rare | +3/+3 | |
Dwarven Armaments | Item | Neutral | 6 | – | – | Epic | +5/+5 | |
Ebonthread Cloak | Item | Strength | 2 | – | – | Rare | Mobilize +1/+2 Summon: Your opponent can't target the wielder with actions until your next turn. |
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Embassy Disguise | Item | Agility | 2 | – | – | Rare | +0/+1 Summon: Draw a card. The wielder has Cover until it attacks. |
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Enchanted Plate | Item | Endurance | 2 | – | – | Common | +0/+3 Summon: Draw a card. |
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Enchanted Ring | Item | Daggerfall Covenant | 1 | – | – | Epic | Mobilize +1/+1 Summon: Equip the wielder with all copies of Enchanted Ring from your discard pile. Then if the wielder has three or more items, draw a card. |
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Fork of Horripilation | Item | Neutral | 3 | – | – | Legendary | -2/+0 Slay: Sacrifice Fork of Horripilation and draw three cards. |
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Gardener's Harvest | Item | Intelligence | 1 | – | – | Rare | +1/+1 At the end of your turn, if Gardener's Harvest is in your hand, it changes into a random item and keeps this ability. |
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Gavel of the Ordinator | Item | Willpower | 2 | – | – | Common | +2/+0 Summon: The wielder is immune to damage this turn. |
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Glass Greaves | Item | Agility | 1 | – | – | Common | +1/+1 Plot: Reduce the cost of a random card in your hand by 1. |
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Glass Helm of Remedy | Item | Neutral | 4 | – | – | Common | +0/+4 Summon: You gain 4 health. |
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Grappling Hook | Item | Strength | 4 | – | – | Common | +3/+2 Summon: Move an enemy creature into this lane. It loses Cover. |
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Hackwing Feather | Item | Endurance | 3 | – | – | Epic | Regenerate +1/+3 |
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Heavy Battleaxe | Item | Strength | 4 | – | – | Common | +4/+1 | |
Heirloom Greatsword | Item | Intelligence | 6 | – | – | Epic | +5/+0 Last Gasp: Returns to your hand. |
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Horned Helm | Item | Neutral | 3 | – | – | Common | +2/+3 | |
Horse Armor | Item | Neutral | 0 | – | – | Legendary | +0/+1 Summon: The wielder becomes premium. |
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Imperial Armor | Item | Endurance | 3 | – | – | Common | +0/+6 | |
Improvised Weapon | Item | Strength | 0 | – | – | Rare | Breakthrough +1/+1 |
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Khajiiti Warhelm | Item | Intelligence | 2 | – | – | Rare | +1/+3 Summon: The wielder deals 1 damage to your opponent. |
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Legion Shield | Item | Willpower | 2 | – | – | Rare | Guard +1/+3 |
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Lion Guard Armaments | Item | Intelligence | 5 | – | – | Common | Mobilize +3/+4 |
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Lute | Item | Neutral | 1 | – | – | Rare | +1/+2 The wielder is immune to Silence. |
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Mace of Encumbrance | Item | Intelligence | 3 | – | – | Rare | +2/+1 Summon: Shackle an enemy creature. |
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Maple Shield | Item | Neutral | 0 | – | – | Common | +0/+3 | |
Mentor's Ring | Item | Intelligence | 5 | – | – | Legendary | +3/+3 Summon: Give this creature's Keywords to each other friendly creature. |
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Orcish Warhammer | Item | Strength | 4 | – | – | Rare | Breakthrough +3/+3 |
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Ornamented Sword | Item | Strength | 2 | – | – | Common | Mobilize, Breakthrough +2/+1 |
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Poisoned Dagger | Item | Endurance | 2 | – | – | Common | Mobilize, Lethal +1/+0 |
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Quicksilver Crossbow | Item | Strength | 3 | – | – | Common | +1/+1 Summon: The wielder deals 1 damage. |
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Redoran Battlespear | Item | Strength | 3 | – | – | Common | Rally +1/+3 |
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Ring of Imaginary Might | Item | Endurance | 4 | – | – | Rare | +0/+2 Summon: The wielder's power becomes equal to its health |
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Ring of Lordship | Item | Neutral | 1 | – | – | Epic | +0/+2 Your creatures with the same type as the wielder cost 1 less. |
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Ring of The Beast | Ring of The Beast | Item | Endurance | 4 | – | – | Epic | +1/+1 Summon: Double the wielder's health. |
Sentinel Battlemace | Item | Battlemage | 4 | – | – | Epic | Ward +4/+0 |
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Shield Breaker | Item | Strength | 3 | – | – | Common | +2/+2 Summon: An enemy creature loses Guard. |
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Sixth House Amulet | Item | Intelligence | 1 | – | – | Common | +1/+1 Summon: If the wielder has 5 power or more, it gains a Ward. |
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Snake Tooth Necklace | Item | Agility | 2 | – | – | Rare | +1/+1 Summon: Give the wielder Drain this turn. |
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Spear of Embers | Item | Intelligence | 5 | – | – | Rare | Prophecy +3/+3 Instead of equipping Spear of Embers, you may throw it at an enemy creature to deal 3 damage. |
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Staff of Ice | Item | Intelligence | 5 | – | – | Rare | Prophecy, Mobilize +1/+1 Summon: The wielder deals 2 damage. |
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Staff of Sparks | Item | Intelligence | 6 | – | – | Legendary | +3/+0 When the wielder attacks, it deals 1 damage to all enemy creatures in this lane. |
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Steel Scimitar | Item | Strength | 1 | – | – | Common | +2/+2 | |
Steel Sword | Item | Intelligence | 2 | – | – | Common | +3/+0 | |
Stendarr's Hammer | Item | Strength | 5 | – | – | Legendary | Summon: Double the wielder's power and health. The wielder can only attack creatures. |
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Stolen Pants | Item | Neutral | 2 | – | – | Epic | +1/+1 Summon: Summon a 0/1 Sheepish Dunmer in the other lane. Last Gasp: Give Sheepish Dunmer his pants. |
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Sword of the Inferno | Item | Strength | 2 | – | – | Rare | +2/+0 Summon: The wielder deals 2 damage to itself and another creature. |
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Throne Aligned | Item | Intelligence | 2 | – | – | Rare | Guard +3/+3 Summon: Shackle the wielder. |
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Tome of Alteration | Item | Intelligence | 4 | – | – | Common | +2/+2 Summon: Draw a card. |
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Treasure Map | Item | Neutral | 3 | – | – | Rare | +1/+1 Summon: Draw a card. If the wielder has Treasure Hunt, draw something they are hunting for instead. |
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Trusty Sword | Item | Intelligence | 0 | – | – | Common | +2/+0 | |
Umbra | Item | Willpower | 6 | – | – | Legendary | +3/+5 At the start of your turn, the wielder Battles an enemy creature of Umbra's choosing. |
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Yew Shield | Item | Endurance | 2 | – | – | Rare | Guard Summon: +1/+1 for each enemy creature in this lane. |
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Zephyr | Zephyr | Item | Agility | 4 | – | – | Epic | -1/0 Summon: The wielder of Zephyr may attack an extra time each turn. |