Tamriel Data:Imperial Navy
Imperial Navy T_Mw_ImperialNavy (East Navy) T_Sky_ImperialNavy (North Navy) T_Cyr_ImperialNavy (West Navy) |
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West Navy: |
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This article is about Tamriel Data's implementation of the Imperial Navy. For details on the faction's implementation within a particular mod, see East NavyTR3, North NavySHOTN, and West NavyPC3.
The Imperial Navy is the naval arm of the Septim Empire's military. It is divided into the East, North, and West Navy, which collective guard the entirety Tamriel from oceanic dangers both near and far.
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The East Navy is responsible for watching the waters around Morrowind and Black Marsh, and out in the Padomaic Ocean.
Far East Fleet[edit]
The Far East Fleet, nicknamed the Sea Serpent Fleet, has its headquarters in the docks of Old Ebonheart and is commanded by Lord Admiral Potemus Marolus. The Navy watches the Inner Sea for raiders and smugglers and the eastern coast for whatever trouble that could be coming from Akavir.
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The North Navy is (?)
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The West Navy is tasked with protecting the seas and oceans of western Tamriel. It is comprised of three fleets: the Home Fleet, the Iliac Fleet, and the Far West Fleet.
Home Fleet[edit]
The Home Fleet is the main fleet of the West Navy, responsible for protecting the Abecean Sea, the Blue Divide, and the Sea of Torinaan from its headquarters at Fort Telodrach. Five squadrons make up the Home Fleet, each led by a Commodore posted to its area of command.
Iliac Fleet[edit]
The Iliac Fleet is headquartered at Fort Hadrach in Wayrest. It's responsible for protecting the cities of High Rock and Hammerfell in the Iliac Bay from naval attacks and for keeping the peace at sea between the local kingdoms.
Far West Fleet[edit]
The Far West Fleet is the smallest of the West Navy's fleets. It patrols the Eltheric Ocean from its base at Thunderwatch Keep and protects the outermost islands of the western Empire from attack. Once, the Far West Fleet maintained forward bases as far away as the Sea of Pearls in Yokuda, but those have long been abandoned.
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Rank | Required Attributes | Required Skills |
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0. Recruit | Endurance 30 Personality 30 | — |
1. Deckhand | Endurance 30 Personality 30 | One skill at 10 |
2. Mariner | Endurance 30 Personality 30 | One skill at 20 |
3. Midshipman | Endurance 31 Personality 30 | One skill at 30 and two at 5 |
4. Ensign | Endurance 32 Personality 30 | One skill at 40 and two at 10 |
5. Lieutenant | Endurance 33 Personality 31 | One skill at 50 and two at 15 |
6. Commander | Endurance 35 Personality 32 | One skill at 60 and two at 20 |
7. Captain | Endurance 36 Personality 33 | One skill at 70 and two at 25 |
8. Commodore | Endurance 38 Personality 34 | One skill at 80 and two at 30 |
9. Admiral | Endurance 40 Personality 35 | One skill at 90 and two at 35 |