Skyrim talk:Easter Eggs/Archive 6
This is an archive of past Skyrim talk:Easter Eggs discussions. Do not edit the contents of this page, except for maintenance such as updating links. |
Contents
- 1 Star Trek
- 2 Mortal Kombat (Finality/Fatality)
- 3 Legend of Drizzt Reference? (warhammer)
- 4 Robert Frost
- 5 Matrix reference
- 6 Ken Rolston/Ken Ralston
- 7 American Horror Story
- 8 Another Three Billy Goats Gruff Egg?
- 9 Willy Wonka and the Chocolate Factory
- 10 Mushroom Circle?
- 11 Still-burning Burnt down house
- 12 Assassin's Creed Leap of Faith
- 13 Monty Python revisited
- 14 The Fast Show
- 15 Roadhouse Easter Egg
- 16 Joseph Campbell's Monomyth
- 17 *Black Cauldron reference*
- 18 Three wolf moon?
- 19 The cure for madness quest and satan
- 20 Portal
- 21 Bugs Bunny Reference
- 22 Dovahkiin=Dragon-Hunter Child?
- 23 Dark Souls
- 24 The Nightingales/Dr.Who
- 25 Finnish Metal?
- 26 artichoke heart/briar heart
- 27 Mythic Bucket?
- 28 Avatar the Last Airbender?
- 29 Obi- Wan Reference?
- 30 Romeo and Juliet?
- 31 Shakespeare
- 32 King Arthur - Second reference
- 33 Possible LOTR Dialouge Reference?
- 34 Alexandre Dumas - Count of Monte Cristo
- 35 Ice, Ice Dragon shout
- 36 There was once an old story...
- 37 More Minecraft?
Star Trek
In Riften there is a vendor/trainer of light armor named Grelka which was the name of a Klingon woman that married Quark in an episode of Star Trek Deep Space Nine probably not a coiencedece being that the Grelka in the game has a very Klingon type temperment amd the Bethesda guys a obvious trekies considering how many other Star Trek referances are in this and a lot of their other games (please forgive spelling)
- That is absolutely a coincidence. ThuumofReason 18:03, 2 January 2012 (UTC)
Wow, don't know how to make a comment, but Grelka is a footwarmer in Russian...
The name of the character in Star Trek is Grilka, not Grelka. 14.202.32.28 22:20, 26 January 2012 (UTC)
Mortal Kombat (Finality/Fatality)
During the questline of the Companions, in Glory of the Dead at Ysgramor's Tomb, you can hear ghosts say "Finality", when you die (though, it does not happen everytime you die). Because "Fatality" is probably ©, the Skyrim crew put a ressembling word to refferance this classic word in the gaming univers.
I doubt it. It does not happen enough, finality most likely is not a easter eggBr3admax 22:05, 12 January 2012 (UTC)
I've never seen/heard them say that. However I've reanimated plenty of corpses and when they die again quite a few say things along the lines of "finally" and "free" and such as in no longer a slave to a necromancer. Maybe that's what you heard? Yes I'm aware they're ghosts, not reanimated corpses but could be a bug causing them to say it too. Stormageddon 03:03, 28 January 2012 (UTC)
- How can the word "Fatality" be copyrighted? It is a word, and to my knowledge, can freely be used by anyone as they wish to use it in whatever situation they want to use it. Words can not be copyrighted as unique slogans can. For example.. the slogan "You can't beat the feeling" or "It's the real thing" frequently used by Coca-cola would most probably lead to a lawsuit if Pepsi started to use it. So if the developers actually wanted to make an association to Mortal Kombat they legally could (and most probably would) use that specific word, not a resemblance.Middleofsweden 15:31, 7 February 2012 (UTC)
Legend of Drizzt Reference? (warhammer)
Im not sure if this is a real easter egg but the warhammer Aegisbane is similar to Aegis-Fang,wielded by Wulfgar, in the Legend of drizzt. They are both warhammers. Once again i dont know if its a reference but it seems like one to me.Lemurjay 02:10, 25 January 2012 (UTC)
- I don't really think so, there was a discussion similar to this one a while back about the bane weapons of Skyrim.ThuumofReason 13:09, 25 January 2012 (UTC)
I know this is a little late, but, also, Aegis was originally the name of a mythological Greek Hero's, or Greek god's, shield, but I forget which specifically, but the War hammer thing sounds stretched.50.105.76.68 04:14, 18 February 2012 (UTC)
Robert Frost
Robert Frost's famous poem, "Stopping by Woods on a Snowy Evening", contain the line "but I have Promises to keep". The poem includes the man's horse.
The quest, "Promises to Keep" contains a horse called Frost. Surely this is an Easter Egg. It is a very popular poem and that line in particular is well known. Here's the poem to reference.
http://rpo.library.utoronto.ca/poem/856.html
139.133.7.37 13:25, 25 January 2012 (UTC)
- Yes, it probably is. That is why it is on the page under the heading of "Stopping By Woods on a Snowy Evening". And actually has been for quite a while. --Ulkomaalainen 19:01, 25 January 2012 (UTC)
Matrix reference
When you are fighting with the town guards for whatever reason, when you make a female guard submit and fall to her knees, she sometimes says, "Not like this." This is a reference to the end of the Matrix when Cypher betrays the crew and is pulling their plugs while they are inside the Matrix. After pulling Apoc's plug and killing him, Switch falls to her knees to hold Apoc and says "Not like this. Not like this," just before Cypher pulls her plug and kills her. — Unsigned comment by 166.82.11.168 (talk) at 21:29 on 26 January 2012
- Without more similarities than the wording, that doesn't constitute a reference. There are numerous "not like this" quotes associated with dying...The Matrix is just one of the more popular ones. –Robin Hood↝talk 00:25, 27 January 2012 (UTC)
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- Well, wording can sometimes be enough to identify a reference (like the Monty Python-quote "Tis but a scratch"). However I would say that in this case the wording is too generic to be clearly associated with Matrix. However, if some argonian NPC called "Nee-Oh" said "I am so fast I can dodge arrows" then that might be included. 78.69.121.150 21:09, 3 February 2012 (UTC)
Ken Rolston/Ken Ralston
This has probably been mentioned somewhere, but search didn't bring anything up. During the conversation with Wylandriah that begins with: "What has you so preoccupied?", if you choose the "Fascinating! Do go on..." option she mentions "Ralston's Constant of Universal Inversion" during the dialogue. It brought to mind the developer Ken Rolston: http://www.uesp.net/wiki/General:Ken_Rolston who has been confused with the VFX producer Ken Ralston: (outside link) http://en.wikipedia.org/wiki/Ken_Ralston. Ashvelvyn 23:13, 26 January 2012 (UTC)
His laws of magic were in other elder scrolls games.Br3admax 23:20, 26 January 2012 (UTC)
American Horror Story
South of Windhelm there's a location called Witchmist Grove. The area features a run down house with evidence of hagraven activities such as taproots in mesh bags and animal heads on sticks. Occupying the space is a Hagraven with the name of "Moira." This is most likely a reference to the series American Horror Story and the character Moira O'Hara, the housekeeper. I haven't watched the series or anything. I saw a named hagraven and was curious. Since attempting to talk with it bares no response I figured I would google it, and this was the closest connection I could make. I don't know if the character was "Hagravenesque" in any capacity or if this is sheer coincidence. Zetim 3:47 January 27 (UTC)
- Can you give any more convincing reasons? ThuumofReason 14:12, 28 January 2012 (UTC)
- I can not. I know my reasons weren't enough to get this on the main page, but I wanted to bring it up as a possibility so that someone more familiar with the character can confirm or deny the similarities of the Hagraven to the character, especially in relationship to the deadric artifact quest A Night To Remember. Zetim 4:51, 29 January 2012 (UTC)
Another Three Billy Goats Gruff Egg?
While looking through the easter egg page I came across a Three Billy Goats Gruff reference. Well in my travels (near near the area where you first fight a dragon(not helgen)) I came across this bridge, and under said bridge an Orc came after me trying to fighting me with his fist. at first I didnt think much of but then I thought it was to random to be, well random. What do you think?
- Unfortunately, I'm inclined to disagree. That's kind of the point of random events; They can happen at any time, anywhere. Was the NPC you saw labeled "Thug" or "Hired Thug" or something like that?ThuumofReason 00:05, 30 January 2012 (UTC)
I cant remember for sure but he did have a sleeping roll under the bridge, but I get what you mean.
Willy Wonka and the Chocolate Factory
During the Mind of Madness quest, Sheograth and Pelagius the Mad are having tea. After their conversation, Sheogorath dismisses Pelagius with "Good day... I said GOOD DAY!"
In Willy Wonka and the Chocolate Factory, Wonka says the exact same thing to Charlie and his grandfather after telling them that they had not won the contest.
24.154.38.208 03:25, 30 January 2012 (UTC)Rhynoplaz
- Coincidence. I can think of a couple of TV shows where a character says that. BloodaxeQuestion?•Email•Contribs 03:26, 30 January 2012 (UTC)
I'm sure that millions of people have said "good day" throughout history. I'm pointing out the similarity of tone between the two characters. They both say it matter-of-fact-ly the first time, and then scream when they repeat it. One obvious difference is that Pelagius does not interrupt Sheograth like Grandpa does to Wonka. This does mess up the timing a bit. I found these clips for comparison.
http://www.youtube.com/watch?v=aDEdKzAZgko
http://www.youtube.com/watch?v=pzPCjUb8zGw&feature=youtube_gdata_player
24.154.38.208 04:34, 30 January 2012 (UTC)Rhynoplaz
- Please check the archives before posting here...ThuumofReason 12:57, 30 January 2012 (UTC)
"Good day. I SAID GOOD DAY" is also a line from Fes on That 70's Show.
When beginning No One Escapes Cidhna Mine, one response to the first guard is "I'm sorry, I'm a little deaf in this ear," which is a line Willie Wonka says to Charlie and Grandpa Joe in Willie's office.
Mushroom Circle?
Near the bottom left boundary I came across a different array of mushrooms in a seemingly perfect circle. Tell me if you have any idea about what this could possibly mean or if I'm just being stupid
- Check the archives. ThuumofReason 17:33, 31 January 2012 (UTC)
Still-burning Burnt down house
There is a house just off of a road east of Lost Tongue overlook and south of Broken Helm Hollow that contains a summoning circle made of candles, a burnt corpse, and Scroll of Summon Flame Atronach beside said corpse. This was clearly supposed to be a joke in that the person killed themselves summoning a flame atronach in a wooden house. This did not seem like a pop culture reference or inside joke (a non-inside joke sure), but it also does not seem like an unfinished quest or reference to a previous elder scrolls game (to the best of my knowledge). I still think it belongs on the easter eggs section as it is most likely something in the game designed just to make the player laugh.
- A random burned down house isn't funny or noteworthy. There are several burned out houses and other buildings in Skyrim. BloodaxeQuestion?•Email•Contribs 00:11, 31 January 2012 (UTC)
Please reread my post, now that it has been updated. It is not burned down because of a dragon, like in Helgen or something. And actually... outside of helgen and the one burnt down quest house involving the ghost girl, there aren't that many burned houses. Winterhold has tsunami devastated houses... somehow... but not burnt ones.
- Certainly one of the set up areas that Bethesda included in this game to give the world a "livelier" feel, where every other place seems to have a story to tell. However, under the definition of "easter egg" used on this page it is none. Agreed that it would easily qualify under other definitions. But on this page it is about references to other (real or fictionary) people/pieces of art/thingamabobs.--Ulkomaalainen 06:27, 31 January 2012 (UTC)
Assassin's Creed Leap of Faith
At the Bard's Leap Summit, there is a little wood beam, you must jump from it to the little lake and a Bard tell you that you're the first in a long time to try the jump and to survive it... Isn't it a reference to the Leap of Faith of the Assassin's Creed franchise ? I mean, it's particularly the wood beam which is very similar with those on the Assassin's Creed franchise... I know, from the talk on the bar's leap summit that all TES demand to jump from a high spot and survivre, but... Why this beam ? Every other type of exuberance could work, so why this beam ? :)
It does remind me of AC: Brotherhood when you first are brought to the the hideout and forced to jump into the river, so I most definitely agree with you.
- Can you give any more evidence to support an intended connection? ThuumofReason 17:32, 31 January 2012 (UTC)
- Like what kind of evidence ? A screen of beam & moments in both game ? Renkineko 14:47, 3 February 2012 (UTC)
- There is also the ghost that starts talking after you have made the first jump into the pool. This is also something that is featured quite a bit in the Assasin's Creed series. But obviously, I would say the unique beam (which I know of no other place in Skyrim that has one) is so look-alike to Assasin's Creed it's uncanny. 78.69.121.150 21:21, 3 February 2012 (UTC)
- (edit conflict) Two wooden beams that look alike and that you jump off of isn't really much of a connection. After all, most wooden beams tend to look fairly similar. If there are other comparisons to Assassin's Creed, like if you jumped off of it and met a person who said it had been a long time since someone had done that, that might be a connection. Or if the wooden beams were warped or engraved in the same way (or with an "AC", maybe), that might be a connection. Generally, to qualify for inclusion on the article, there have to be at least a couple of significant similarities, or a really overwhelming one that you can't question was deliberate, like Oblivion's shops that share their name with various real-world ones in Bethesda, Maryland. –Robin Hood↝talk 21:30, 3 February 2012 (UTC)
- Actually, the appearances are overwhelmingly similar to anyone who has played the Assasin's Creed games and been at Bard's Leap Summit. However if you are not knowledgeable about that I wouldn't assume you to take much interest in it.78.69.121.150 21:41, 3 February 2012 (UTC)
- I looked at videos of the horse-beam jump, and all of them seemed to involve a beam between two buildings. How does that resemble the platform you jump off of in Skyrim? Nobody's saying it's not a reference, just that we need a clear demonstration of the similarities or other strong connection before we can add it to the page...strong enough that anybody who's played one game but not the other can look at videos or related facts and say "oh, yes, this is clearly a reference". Another point I saw that's suggestive is that the arches on the path resemble the Assassin's Creed logo, but then again, any kind of A-shaped arches probably would. – Robin Hood↝talk 22:28, 3 February 2012 (UTC)
- The board does look a lot like the ones in the Assassin's Creed games. Unless someone can find a circling hawk, a connection between bards and assassins, or why it's a +1 to speechcraft, then I'd say it's only a coincidence. Falseglory 01:52, 4 February 2012 (UTC)
- Okay, so I mean it's an AC reference cause we seem to be on a sort of aqueduc (a structure always present in Assassin's Creed Brotherhood [1]) which is also broken before you restore it (on the AC game I mean), the beam looks like beam of this kind : [2] (Sorry, don't know if I can put a link of a random pic of google :) ). This kind of jump where you just land on water is common after the second episode, and in Assassin's Creed Revelations, you must be disguised as a Bard to talk (speechcraft \o/) to the guard protecting the Prince (to stop a murder of him, by the way, end of the spoiler). And to talk to the guards, you must sing (it's so ridiculous by the way... Like the real bards in it ^^) Yeah, I know, the last one is far-fetched. I'm sure it should enhance your stealth or pickpocket to be totaly related to Assassin's Creed... But why a bard would give you a level in other than Speechcraft ? :) Renkineko 14:11, 6 February 2012 (UTC)
- The board does look a lot like the ones in the Assassin's Creed games. Unless someone can find a circling hawk, a connection between bards and assassins, or why it's a +1 to speechcraft, then I'd say it's only a coincidence. Falseglory 01:52, 4 February 2012 (UTC)
- I looked at videos of the horse-beam jump, and all of them seemed to involve a beam between two buildings. How does that resemble the platform you jump off of in Skyrim? Nobody's saying it's not a reference, just that we need a clear demonstration of the similarities or other strong connection before we can add it to the page...strong enough that anybody who's played one game but not the other can look at videos or related facts and say "oh, yes, this is clearly a reference". Another point I saw that's suggestive is that the arches on the path resemble the Assassin's Creed logo, but then again, any kind of A-shaped arches probably would. – Robin Hood↝talk 22:28, 3 February 2012 (UTC)
- Actually, the appearances are overwhelmingly similar to anyone who has played the Assasin's Creed games and been at Bard's Leap Summit. However if you are not knowledgeable about that I wouldn't assume you to take much interest in it.78.69.121.150 21:41, 3 February 2012 (UTC)
- (edit conflict) Two wooden beams that look alike and that you jump off of isn't really much of a connection. After all, most wooden beams tend to look fairly similar. If there are other comparisons to Assassin's Creed, like if you jumped off of it and met a person who said it had been a long time since someone had done that, that might be a connection. Or if the wooden beams were warped or engraved in the same way (or with an "AC", maybe), that might be a connection. Generally, to qualify for inclusion on the article, there have to be at least a couple of significant similarities, or a really overwhelming one that you can't question was deliberate, like Oblivion's shops that share their name with various real-world ones in Bethesda, Maryland. –Robin Hood↝talk 21:30, 3 February 2012 (UTC)
- There is also the ghost that starts talking after you have made the first jump into the pool. This is also something that is featured quite a bit in the Assasin's Creed series. But obviously, I would say the unique beam (which I know of no other place in Skyrim that has one) is so look-alike to Assasin's Creed it's uncanny. 78.69.121.150 21:21, 3 February 2012 (UTC)
- Like what kind of evidence ? A screen of beam & moments in both game ? Renkineko 14:47, 3 February 2012 (UTC)
(←) Okay, from the pictures you've shown and what you've said, I can see a reference now. Go ahead and put it on the page, and if anyone disagrees, we can always bring it back here for further discussion. – Robin Hood↝talk 19:31, 6 February 2012 (UTC)
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- If anyone can do this for me.. I can write english on a talk page, but on a "public version", I prefer someone that will not do any mistakes or mispell... I'm really not enough comfortable in english to take this responsability :) (I know, I'm just sometimes very... Ridiculous ^^')Renkineko 08:55, 7 February 2012 (UTC)
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- Okay, I gave it a shot. I haven't played Assassin's Creed, though, so feel free to change it if I got anything wrong. Oh and don't worry about spelling or wording mistakes. As long as it's close, others will fix any minor issues. That sort of thing is normal on a wiki. – Robin Hood↝talk 09:13, 7 February 2012 (UTC)
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- I'm a pretty big Assassin's Creed fan but hadn't weighed in on this previously. I thought that RH's summary was a bit too complicated (e.g., connection to aqueduct and landing in water are not featured in most of the AC leaps of faith; the connection to the bard quest in ACR is very tenuous), so I wrote a shorter and simpler blurb for the main page. Feel free to update, of course. DeeLow 23:44, 7 February 2012 (UTC)
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- Thanks, DeeLow. It's rare that I'm accused of simplifying wording, so I'm not surprised. :Þ – Robin Hood↝talk 02:07, 8 February 2012 (UTC)
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- Thanks for putting it up, I jumped off it because it looked like a leap of faith almost out of habit from the assassins creed resemblance :D.
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(←) I am trying to figure out whether taking this leap results in a +1 or +2 bonus to your Speech skill level. There are various places on the site where this leap is mentioned with conflicting information. I posted this topic on the Bard's Leap Summittalk page already, but figured I'd ask here too, since this section has more recently been viewed/edited by users. If someone could help me figure this out, I would greatly appreciate it. Thanks. -Alphabetface 02:52, 8 February 2012 (UTC)
- See my response there. – Robin Hood↝talk05:24, 8 February 2012 (UTC)
Monty Python revisited
- On occasion, during melee combat with an NPC you may hear them state, "'Tis but a scratch!" This may be in reference to the film,Monty Python and the Holy Grail when Arthur wounds the Black Knight.
- I moved this here from the main page because the actual line is "Just a scratch!" not "Tis but a scratch!" As such, I don't think there's a strong enough connection to Holy Grail. If I recall, the justification for including it in the first place was that the specific phrasing was used so rarely outside the film that it was most likely a reference. As it turns out, that phrasing isn't even used, making this a common phrase. Thoughts? ThuumofReason 15:27, 31 January 2012 (UTC)
- The phrase could also be a referance to Ghost Recon 2 when your character would say a similar line whenever you gave a healing order, it's less likely but possible Andil the mage 15:33, 31 January 2012 (UTC)
- That just reinforces my assertion that it's a common phrase. Any other opinions on this?ThuumofReason 17:31, 31 January 2012 (UTC)
- If you think about it, Ghost Recon 2 probably got it from Monty Python. It is a very popular comedy show after all.78.69.121.150 21:16, 3 February 2012 (UTC)
- I'm sitting on the fence somewhat here, but the "wrong phrasing" could push me over. The assertion "It is only a scratch" (in whatever phrasing) obviously will be as old as language itself, to reassure others they don't have to worry or whatever. Monty Python, overdoing it as usual, were more what the TVTropes wiki calls the "codifier" of this - when you hear it, you more or less automatically think of them. Which does not mean that every time it is a quote/reference/allusion, just that this image stays. But since this happens in our heads not in the game, we could need more connections. After all, it is a somewhat generic phrase of (correct or modest or false) reassurance to friends and "didn't matter, that's all you can do?" to enemies that really can stand on its own. So if - as you say - it really is only "just a scratch", that may not be enough to warrant inclusion. --Ulkomaalainen 19:13, 31 January 2012 (UTC)
- If someone had their arm removed, that would be a clear reference. Given the difference in wording, and without an arm or some other clear cut reference to MP, I'd say it doesn't belong on the page. –Robin Hood↝talk 21:48, 31 January 2012 (UTC)
- Since you cannot cut off body parts in Skyrim (with the exception of the head), having a "cut arm" as a prerequisite for reference is silly. I think what might be important is the timing - does the NPC say "Tis but a scratch" after he has sustained heavy injuries? Or just after being hit with just any light weapon swing? I think that would make a difference in interpretation.78.69.121.150 21:36, 3 February 2012 (UTC)
- If someone had their arm removed, that would be a clear reference. Given the difference in wording, and without an arm or some other clear cut reference to MP, I'd say it doesn't belong on the page. –Robin Hood↝talk 21:48, 31 January 2012 (UTC)
- I'm sitting on the fence somewhat here, but the "wrong phrasing" could push me over. The assertion "It is only a scratch" (in whatever phrasing) obviously will be as old as language itself, to reassure others they don't have to worry or whatever. Monty Python, overdoing it as usual, were more what the TVTropes wiki calls the "codifier" of this - when you hear it, you more or less automatically think of them. Which does not mean that every time it is a quote/reference/allusion, just that this image stays. But since this happens in our heads not in the game, we could need more connections. After all, it is a somewhat generic phrase of (correct or modest or false) reassurance to friends and "didn't matter, that's all you can do?" to enemies that really can stand on its own. So if - as you say - it really is only "just a scratch", that may not be enough to warrant inclusion. --Ulkomaalainen 19:13, 31 January 2012 (UTC)
- The phrase could also be a referance to Ghost Recon 2 when your character would say a similar line whenever you gave a healing order, it's less likely but possible Andil the mage 15:33, 31 January 2012 (UTC)
(←) I do not think that it is a reference, due to it being just another way of saying "It's nothing, I'm not hurt", as Ulkomaalainen said. I also highly doubt that the game would have such a frequently used Easter Egg due to the fact that such a thing could harm the realism of the game. Sustained injury or not, someone could say such to themselves in order to give themselves more courage, etc.--Velyanthe 21:41, 3 February 2012 (UTC)
- @78.69.121.150: That wasn't intended as a prerequisite, just an example of something that would make it much more clearly an intended association. Right now, it's vaguely similar wording ("Just a scratch") and that's about it. As you say, if he only says it when seriously hurt, that would make it a much clearer reference to MP. –Robin Hood↝talk 22:03, 3 February 2012 (UTC)
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- I wouldn't even say it's vaguely similar wording - the similarity lies in literally one word: scratch. Even if Bethesda themselves were to confirm it as a reference to the Black Knight, you'd have to concede that it's a pretty poor attempt! --Reka 15:07, 6 February 2012 (UTC)
The Fast Show
Copied the following entry from SR:Radiant Raiment, where it does not fit, but maybe here, no idea about the show myself.--Ulkomaalainen 19:25, 31 January 2012 (UTC)
- The name of the store and the attitude of its owners are most probably a reference to the Suit You Tailors from "The Fast Show". In the show, one of the tailors, when asked how he is, always replies "Radiant, sir, radiant!" and they abuse their customers by making deeply sarcastic remarks and comments much like Taarie and Endarie, who's names also hint at Ken and Kenneth which are the tailor's names.
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- Interesting. To me they just came accross as stereotypical snobs, but you might have a point.78.69.121.150 21:17, 3 February 2012 (UTC)
The original poster asked me to enter these three youtube links to support the similarities:
- http://www.youtube.com/watch?v=0C9I3qQKGxY
- http://www.youtube.com/watch?v=yw6qtErtI_g
- http://www.youtube.com/watch?v=ftKcXpOqYas
I'm still just the messenger with no opinion myself, albeit the annoyingness seems somewhat differently based (more than seemingly overly friendly in Suit You vs pure disdain in Radiant Raiment. --Ulkomaalainen 01:15, 4 February 2012 (UTC)
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- I doubt if it is, the fast show was poking fun at snobby expensive tailors and the way they behave in this country. Seemed to me like Bethesda was doing the same, and the big catch phrase from those sketches was "suits you sir" we even have a chain of stores called "Suits You" now.
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Another Monty Python easter egg is the sword sticking out of a pond being held by a skeleton hand. This could be a reference to the woman holding Excalibur in Monty Python, or the "strange women lying in a pond distrubuting swords."
Roadhouse Easter Egg
During the main questline, when you meet your contact in the Sleeping Giant Inn, during the conversation you get the option to say "I thought you would be... taller?" Which could be a reference to the late Patrick Swayze's film Roadhouse. Where he was a bouncer and people were commenting through-out the film about expecting him to be taller/bigger.
- Check the archives for a similar discussion about Star Wars, it's a common phrase. ThuumofReason 23:24, 31 January 2012 (UTC)
Joseph Campbell's Monomyth
Whether this is just a coincidence or a quiet nod to campbell I don't know, and maybe its only funny/interesting to me but the book 'The Monomyth' could be a tribute to campbell's book, The Hero with a Thousand Faces. Where he does discuss the concept of all stories/religions/etc sharing the same basic parts and following similar paths.
- If that's all you have to go on, I'd have to call it a coincidence. ThuumofReason 14:46, 6 February 2012 (UTC)
*Black Cauldron reference*
In Ilinalta's Deep there is in one corner a big pile of black kettles and a sword sticking out of one of the kettles. Also the location is a mage hideout, so this might all point to a Black Cauldronreference, especially the three witches.78.69.121.150 20:54, 3 February 2012 (UTC)
- Ehh, I doubt it. ThuumofReason 00:17, 9 February 2012 (UTC)
Three wolf moon?
While doing the forbidden legend quest line, when you're in Folgunthur you obtain the Ivory Dragon Claw. In that same dungeon you'll come up to the sealed door with the 3 symbols on it. All three symbols are set by default (i.e., the starting position) to Wolf, Wolf and Wolf. Lastly you have the Ivory Dragon Claw (aka, the moon).
- Okay...? And what exactly are you proposing? I don't even know what you're referring to, but it already sounds like the connection is pretty shaky. ThuumofReason 14:49, 6 February 2012 (UTC)
- I suspect he means it is some reference to a connection between werewolves and the moon, or wolfes and the moon. And that they are preset in right position would be some connection to a werewolf going in before you. They are preset because another group of adventurers have been there before you and failed. All can be read on the "Forbidden legend" main page. I am with ThuumofReason here, I can't find the slightest clue to how this could be an easter egg. My humble opinion is therefore a big thumb down if I haven't completely misunderstood something, or this is developed in to something that makes sense. Middleofsweden 19:49, 6 February 2012 (UTC)
- I think what the original poster is referring to is the 'Three wolf moon' T-shirt produced by The Mountain Corporation, which has attracted a large number of humorous reviews on Amazon due to its inarguable awesomeness. See: http://en.wikipedia.org/wiki/Three_Wolf_Moon . Just to be clear, this is in no way intended as support for the OP's assertion of the puzzle in Folgunthar as a reference to the T-shirt. I mean, wouldn't you use a 'moonstone' claw, rather than ivory, if you wanted to make a connection like this? DeeLow 22:16, 6 February 2012 (UTC)
- Ah.. now i get the first poster. Thx for the clarification DeeLow. But as you say, it is by far to coincidal and the connections is simply too far fetched. Also, a moonstone claw would have made me lokk in to this further as moonstone as a material is used in the game. But as you say, they would certainly have used that material for the claw if this association was their intention. I understand now, but got even more convinced to hold my thumb steadily down on this one. Middleofsweden 11:42, 7 February 2012 (UTC)
- I think what the original poster is referring to is the 'Three wolf moon' T-shirt produced by The Mountain Corporation, which has attracted a large number of humorous reviews on Amazon due to its inarguable awesomeness. See: http://en.wikipedia.org/wiki/Three_Wolf_Moon . Just to be clear, this is in no way intended as support for the OP's assertion of the puzzle in Folgunthar as a reference to the T-shirt. I mean, wouldn't you use a 'moonstone' claw, rather than ivory, if you wanted to make a connection like this? DeeLow 22:16, 6 February 2012 (UTC)
- I suspect he means it is some reference to a connection between werewolves and the moon, or wolfes and the moon. And that they are preset in right position would be some connection to a werewolf going in before you. They are preset because another group of adventurers have been there before you and failed. All can be read on the "Forbidden legend" main page. I am with ThuumofReason here, I can't find the slightest clue to how this could be an easter egg. My humble opinion is therefore a big thumb down if I haven't completely misunderstood something, or this is developed in to something that makes sense. Middleofsweden 19:49, 6 February 2012 (UTC)
The cure for madness quest and satan
I'm new here and a quite unexperienced editor but I have tried to make my homework. And my reasons to even add this section to an already overwritten page is that I think I might be on to something. If I'm wrong, please correct me. The reasons for this entry is the following:
1 I could not find any suggestions between "The cure for madness" quest stage number 666 an Satan/Satanism in the archives for this talk page..
2 As far as I concern it is not a generic coincidence as 666 (the number of the beast) is used as a quest stage together with the phrase "Behold Shadowmere" as when the horse gets summoned, especially as Shadowmeres appearance is somewhat "satanic" (?!)(demonic with red eyes). Satanism could maybe be viewed as a "broad cultural" phenomen but the actual number in mainstream satanism refers to a single malevolent deity and the culture surrounding him.
3 It is not a reference to other Bethesda games, within or outside "The elder scrolls" series (or any other videogame for that matter). Satanism, Satan as a deity, and thereby "his number" isn't in anyway a phenomen that exists in the world of videogames. If they do, it is because they in one way or another refer to Satanism in this world.
4 Let us just say that Bethesda did not think of Satans number here and this would be a coincidence. Why would the other quest stages be within the range from 10 to 60 with three exceptions? The final stage is actually 200 but this is most likely because this was "the roof" set while developing the quest. 255 is blank for some reason and putting anything else than a blank in stage zero would limit the development of the quest from bethesdas point of view.Then all of a sudden we have quest stage 666 when the "demonic horse" appears in black smoke in a puddle of black water with the pretty dramatic and non-quest-informative phrase "Behold Shadowmere".
I have, as said, really tried to do my homework before cluttering here but I am new here. So if I have missed some obvious reason why this is not a candidate, then I apologize (it actually feels kind of weird as I was more or less 100% sure to find a discussion here or in the archive about it). Otherwise.. What do you other editors think about this as an easter egg? Middleofsweden 19:20, 6 February 2012 (UTC)
- While it's almost a given that that was an intentional reference, it's not something players would see in-game (barring console use), so I'm not sure if it belongs on the page. –Robin Hood↝talk 20:07, 6 February 2012 (UTC)
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- I think it would be good to include it somewhere on the page. Looking at the MW Easter Egg page, there's a section for interestingsound files that were included with the game but not used. --Velyanthe 21:20, 6 February 2012 (UTC)
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- Actually, you have a point, Velyanthe. I'd have to go searching (not right now, though...have off-wiki stuff to do), but I'm pretty sure we've mentioned commentary found only in the code before, and other such things. If Morrowind, Oblivion, and Shivering's egg pages include that sort of stuff, or we have it anywhere else, that would be an indicator as to how we should handle it for Skryim. – Robin Hood↝talk 21:28, 6 February 2012 (UTC)
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Lets make the other games all user friendly, instead of chainging the Skyrim page to computer friendly, the easter egg should be enjoyed by everyone.--Br3admax 22:19, 6 February 2012 (UTC)
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- Just a sidenote here.. relevant or not is up to you guys to decide.. If a easter egg "should be enjoyed by everyone" we can discuss for eternity, but it certainly doesn't define an easter egg per widely accepted definition. Look at the earlier easter eggs of microsoft software. For example the excel 95 "Hall of tortured souls" http://eeggs.com/items/719.html My point is, an easter egg is not necessary something obvious and sometimes not even subtle. As for the excel 95 easter egg. You must have knowledge how to activate it to make it appear but it is still a crystalclear easter egg because it is totally unnecessary for excel's technical functionality. An easter egg is something that have been added by the developers for the amusement of the developer themselfes and/or the public. But it is something that have been altered beyond what the technical functionality calls for. My point is, Shadowmere's quest stage should have been 19 and the quest stage before should have been 18 if it wouldn´t have been an easter egg. But now they deliberately put extra work in it to alter the final quest to something that wasn´t technically necessary, just to get the number 666 in there for some reason (the easter egg reason). They did it for the pure amusement of themselfes during the development and/or the thougt of the public discovering this when they stumble upon it using the console, it can not be there for any other reasons. The whole concept of software "easter egg" was invented because it refers to something technically unnecessary hidden in the code, hidden and not easily discovered for the pure purpose of amusement. If we turn the arguments around.. if this 666/Shadowmere is not a clear case of an easter egg. What is an easter egg per definition then? Thoughts anyone..? Middleofsweden 11:48, 7 February 2012 (UTC)
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- Sorry for the extra edit but I want to clarify my logical arguments a little. Here is the widely accepted public perception of an easter egg. http://eeggs.com/faq.html That makes the sound files mentioned by Velyanthe a crystal clear qualification, even more qualified if there were soundfiles there that could possibly NOT have been used in the game during "normal gameplay", for example a soundfile with machinegun sound or a NPC talkin about a developers personal shitty car or similar. So the question now (atleast for me) is if http://www.uesp.net have an altered or other perception of what an easter egg really is. If that is the case, it might be a good idea to make a "qualified easter egg" checklist that people is promted to read before posting ideas here. That would most probably cut the suggestion list down also. I mean, then the http://www.uesp.net qualifications must be clearer if they separate from the normal definition of a software easter egg. It is clearly not enough with the little blue note about giant animals and wide popular culture things to separate a "uesp easter egg" from a so called "normal easter egg" per definition. Middleofsweden 11:48, 7 February 2012 (UTC)
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- I do not think that the Easter Eggs should be confined to only those that show up on all consoles. Middleofsweden has a point--Easter Eggs are put in there for amusement. We mention bugs for separate consoles, so why not Easter Eggs? --Velyanthe 22:06, 7 February 2012 (UTC)
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For the same reason we do not have seperate articles for quests, we should think of the community as a whole, I shouldn't have to search the game files to see nord hero swords are secretly called excalibur.--Br3admax 22:14, 7 February 2012 (UTC)
- Again, we run into the old problem that what we call easter eggs on this wiki and what is understood by the term in other places are not the same. Many of classic gaming easter eggs won't make this page since they are not references. So this is where Middleofsweden's reasoning is incomplete - the definition here is another one than you find elsewhere. But this one clearly is a reference - instead of going the usual 9 yards (quest stages to 100 or maybe 200) they went beyond, and 666 of course is no coincidence but a clear reference, but I'd guess more to the general phenomenon of "666" being "the number of the beast" than to the bible (where btw it isn't even clear whether it's 666 or 616), so it should go here. --Ulkomaalainen 22:31, 7 February 2012 (UTC)
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- Ah, oki. Well, I'm still "fresh" as an editor so I will not push this issue any further or anything.. I have also read and noted the points made by others. I have made my point and statements above and in the process, also made a couple of other (by far more experienced) editors aware of this (possibly) easter egg. I guess we'll see if someone puts it in the article or not. I will still follow this, but not make any more debate or statements about it. The future and other editors judgements will tell ;-) Thanks for the input and feedback guys.--Middleofsweden 08:38, 8 February 2012 (UTC)
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- The definition of an easter egg has long been a point of debate here. Personally, I think we should consider changing the name of the page, perhaps to "real-world references" or something along those lines, to make it clear that we're not just referring to easter eggs in the traditional sense. Although that said, an easter egg in a movie is much closer to our usage of the term. Take, for example, the X-box logo made of gold coins in Oblivion (don't ask me where it is...it's on a tower somewhere, but that's all I remember). It's clearly a real-world reference, but whether it constitutes an easter egg is more debatable, since it's something you can get to quite readily in-game and might trip over during normal exploration. But changing the page name (or even just coming up with a clear definition of what's allowed on the page) is maybe best left for a later time when we can explore the issue more thoroughly and we're not drowning in Skyrim edits. :)
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- But back to the original issue, I may have come across as being a bit more against inclusion than I intended. I'm ambivalent. Unless I've missed something, though, the consensus here seems to be that the 666 reference can go on the page, so feel free to add it. – Robin Hood↝talk 18:04, 8 February 2012 (UTC)
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- I'll give it a shot then. Future will tell if it stays :-) Thanks again guys. --Middleofsweden 18:14, 8 February 2012 (UTC)
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- Or not.. :-( In my eager I forgot that the page was under protection. Well.. Will still be following this.--Middleofsweden 18:22, 8 February 2012 (UTC)
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- Yeah, your account's still less than four days old, so you can't. Just write it up here and I'll move it over. – Robin Hood↝talk 19:00, 8 February 2012 (UTC)
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Shadowmere and the number of the beast
- In the quest The Cure for Madness , Astrids horse Shadowmereresurrects for a puddle of murky water. When this happens a Journal stage reading "Behold Shadowmere" is presented. The relevant quest stage for this entry is 666 and is clearly referring to "the number of the beast", a common association in mainstream satanism/demonism as well as in popular culture. (It should be noted that quest stages only can be observed on the PC version through the console.)--Middleofsweden 19:43, 8 February 2012 (UTC)
Well, it is an attemt to a first entry. Pls feel free to edit it by any means if it is in anyway inappropiate..--Middleofsweden 19:43, 8 February 2012 (UTC)
- Okay, I made a few small wording changes, but it's pretty much what you typed. – Robin Hood↝talk 20:35, 8 February 2012 (UTC)
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- Just to point something out, when I said "Middleofsweden's reasoning is incomplete" I did not want to oppose you. As Robin said, the definition on this page is somewhat confusing to all of us and not even entirely clear (e.g. the "hidden" part - what constitutes "hidden"?), but his "Real World References" catches the drift of this page quite well. But feel free to take part in that discussion as well, it will come up again and again (and personally I am very much in favor of changing it and creating a "classic" easter egg page too, if there are enough within the game to fill it). --Ulkomaalainen 21:05, 8 February 2012 (UTC)
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- No worries! :-) I completely understood. Actually, that is a very good idea. Calling this page "Real world references" would do most of the sections on it justice. This Shadowmere/666 is more of a pure, classical one. But then I guess the focus of the discussion would be to separate Real world references from cinematic easter eggs (like the ones found in DVDs). -> RobinHood.. The section of Shadowmere benefitted from the word changes and it looks great! Thanx. --Middleofsweden 07:14, 9 February 2012 (UTC)
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- Is it worth noting that 666 is only what people think the number of the beast is, as the actual number is 616; 666 was either a mis-translation or an intentional embellishment to make it a more mathematically interesting number? -- Haravikk 21:32, 5 March 2012 (UTC)
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(←) I do not think so. "The relevant quest stage for this entry is 666 and is clearly referring to "the number of the beast", a common association in mainstream satanism/demonism as well as in popular culture." As the term "common association" is in there, that doesn't explicitly say that it is the number, and the number 616 is unrelated to the Egg itself; we don't want to go into extended history about the number. --Velyanthe 22:05, 5 March 2012 (UTC)
Portal
Is the Blank Lexicon (from Discerning the Transmundane) very similar to the Weighted Storage Cube from Portal or is it just me?MrL 16:47, 7 February 2012 (UTC)
- It's just you. ThuumofReason 21:18, 7 February 2012 (UTC)
- More generally speaking: yes, they are both cubes, and yes, they have some roundish impressions on the sides (alternatively you could say protruding corners). But a cube is just a cube, and if you want symmetrical design on it, there are not many options left.--Ulkomaalainen 22:26, 7 February 2012 (UTC)
Bugs Bunny Reference
In Whiterun you might cross the beggar (or maybe any beggar who might be in-game) who will say the following: "help out a fellow Nord who's down on his luck?"
this might be a quote from Bugs Bunny and Tweedy Show's "8 Ball Bunny" episode with Humphrey Bogart asking ""Pardon me, but could you help out a fellow American who's down on his luck?"" — Unsigned comment by 74.198.165.63 (talk) at 19:01 on February 7, 2012
- No. ThuumofReason 00:21, 8 February 2012 (UTC)
Where is this guy, I've never seen him.Br3admax 04:29, 8 February 2012 (UTC)
Dovahkiin=Dragon-Hunter Child?
I don't think this has been brought up here before. The Dovahkiin page currently notes the following:
- It is interesting to note that although "Dovah Kiin" translates to "Dragonborn", "Dov Ah Kiin" translates to "Dragon-Hunter Child", a possible reference to that fact that the Dovahkiin is supposed to be the ultimate dragon hunter.
Assuming that can be verified as true, doesn't that strike anyone else as a bit too interesting to be random? It's certainly not obvious, that's for sure. I think they're poking fun in a rather clever way at the age of their target audience. Minor Edits 05:45, 9 February 2012 (UTC)
- True, but to make a game like this there have to be a certain ammount of subtle, not too obvious intrigues and mystique woven in to it. Otherwise the game would not be intresting at all, a clever way to do that is to add contradiction to myths and legends. The myths and legends feel more genuine then. But to qualify as an easter egg is a different thing. I can see no connection to anything in "the real world" and it certainly don't qualify as a classic software easter egg. Another thing that makes it not qualify is that if you take it away, the storyline gets a little thinner. An easter egg should be unneccesary. In other words, the softwares original purpose should not suffer one single bit if the egg is removed. I would say this is an subtle, discrete in game reference to add mystique and a feeling of trustworthiness to the legend of dragonborn/Dovahkiin. It is added by the developers/story writers just as any other necessary step in creating a trustworthy storyline. On the other hand, something that makes me still have an open mind about this one is that it is not really clear what goes and what doesn't on the easter egg article. So if someone motivate it as an easter egg in a really convincing way I may change my mind. But as for now I go for a steady "thumb down" on this one. --Middleofsweden 15:21, 9 February 2012 (UTC)
- A little tl;dr for my taste, but I agree, that's part of the game, not a reference. ThuumofReason 18:15, 9 February 2012 (UTC)
- Got it! I'll try to keep it shorter in future. Making my point can be tricky when I never seems to be able to get to the point ;-)--Middleofsweden 19:07, 9 February 2012 (UTC)
- A little tl;dr for my taste, but I agree, that's part of the game, not a reference. ThuumofReason 18:15, 9 February 2012 (UTC)
Dark Souls
In the Conjuration Perks Tree, there is a perk called 'Dark Souls' that gives undead summons 100 more health. I believe this is a reference to the game Dark Souls for the following reasons: The name for the perk does not make any sense (a more accurate name might be Necromancer Mastery or Toughened Skin, what does a dark soul have to do with additional healthpoints?). Both Skyrim and Dark Souls are rival rpgs that came out at almost the same time and are constantly being compared to each other. I doubt the developers had not heard of each other. For those two reasons I believe the Dark Souls Perk is a reference to the game Dark Souls.TheAwesomePowerOfOxiclean 21:02, 9 February 2012 (UTC)
- I think this was discussed in the conjuration talk page. It think you are probably right about it. RIM 21:05, 9 February 2012 (UTC)
It has to be, you can summon undead in dark souls, man it feels good to agree.--Br3admax 22:49, 9 February 2012 (UTC)
- Actually, consensus was against adding this because the name was generic and there wasn't more to suggest an intentional reference. I'm inclined to agree that this is coincidental. ThuumofReason 18:09, 10 February 2012 (UTC)
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- I am new here, so I am not sure if I should go on or if this is a dead issue but I would like to bring more to the attention of the wiki. First, there is no reason that a perk cannot be a reference, and if that is the case then it is as detailed and extensive as it could possibly be. Second, and most importantly, is the the use of plural in the name. Notice the perk above called Twin Souls. Twin to refer to the now 2 souls you can now control (before you had 1) and souls to refer to the summon. Now look at Dark Souls, notice how the name is also plural but it comes before the Twin Souls perk, when you can only control 1 soul, and so the name should of been singular (Dark Soul, not Dark Souls, because it is referring to 1 summon/soul). I believe that the use of plural was intentional because it is the name of the game Dark Souls, a competitor to Skyrim. TheAwesomePowerOfOxiclean 03:09, 11 February 2012 (UTC)
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- Reference or not, it means "Dark Souls" in general: Zombies have dark souls or something to that effect. The fact that you can only control one soul at that point likely does not contribute. --Velyanthe 03:13, 11 February 2012 (UTC)
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- I cannot prove it is not a grammatical mistake, I can only prove that it is either a grammatical mistake or purposeful reference.TheAwesomePowerOfOxiclean 03:20, 11 February 2012 (UTC)
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- I just explained why it would not be a grammatical mistake: It is a general reference, such as Zombies have dark souls. The name of "Dark Souls" has no relation to being able to summon multiple souls. However, I have no comment as to whether or not it is an intentional reference. --Velyanthe 03:24, 11 February 2012 (UTC)
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- I am sorry, I misunderstood what you were trying to say. You are right, Dark Souls could be referring to zombies in general, while Twin Souls refers to 2 zombies specifically. I wanted to put both the general and specific reference in the same sentence (to make sure everyone understood both my original point and your addition together) and to say that I personally think that is misleading, but possible.TheAwesomePowerOfOxiclean 04:37, 11 February 2012 (UTC)
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The Nightingales/Dr.Who
Nightingale is the last name of a character in the Dr.Who the Weeping Angles episode.
- That's not a refrence to anything, a name is not the only thing they should have in common, back it up.--Br3admax 19:34, 12 February 2012 (UTC)
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- Nightingale is not a recurring nor notable character in that series, either. --Velyanthe 21:10, 12 February 2012 (UTC)
Finnish Metal?
In the games manual, there is a reference to "Finn, Troll Slayer" on one of the little dialogue boxes.
Reference to the band Finntroll, perhaps?
- Archives, check them. ThuumofReason 15:05, 13 February 2012 (UTC)
artichoke heart/briar heart
I was by far more sure about the Shadowmere egg. This one, I have honestly no clue..
There is a book written by Sita Brahmachari called "Artichoke hearts". A briar heart looks pretty much exactly as a artichoke heart. When reading the author's note about the book "artichoke hearts" and the description for a Briar_Heart here on UESP there might be a connection, especially as she uses artichoke heart to describe a human heart. But as said, I have no clue on this one. Maybe just striking visual similarities between an artichoke heart and a briar heart.. Thoughts?
http://www.goodreads.com/author/show/4322576.Sita_Brahmachari
--Middleofsweden 16:48, 13 February 2012 (UTC)
- Highly doubtful. ThuumofReason 18:43, 13 February 2012 (UTC)
Mythic Bucket?
In the Mythic Dawn museum, if you have the Mehrune's Razor charge attack the burnt piece of paper in the display case and it will turn into a bucket, at least that's what happened to me. Can anyone else confirm this?
- It is discussed here (the first entry). It is a glitch that refer to another TES game. Easter eggs on this page should refer to "real world" --Middleofsweden 18:54, 14 February 2012 (UTC)
- I still say that this is/was a joke, not a reference, and since the joke is a solely a Skyrim creation, it belongs here. But whatever.Minor EditsThreats•Evidence 21:36, 28 February 2012 (UTC)
Avatar the Last Airbender?
Ever notice that the only push cart you cannot knock over is full of cabbage?(in Riverwood) Referring to the cabbage merchant in the series that was repeatedly knocked around by the main cast.72.47.172.229 23:27, 15 February 2012 (UTC)
- Are you certain that it's not just difficult due to the weight holding it down? --Velyanthe 23:30, 15 February 2012 (UTC)
- I actually thought this was a reference too. In The Last Airbender, there was a running gag with a cabbage merchant who constantly had his cart knocked over and the cabbages spilled. And, the cart is unmovable, even if you take the cabbages out. Kitkat •Talk•Contrib•E-mail 23:34, 15 February 2012 (UTC)
- That was my very first thought on it when I saw it. Would of been even more of a reference if you could knock it over and someone ran over and screamed "My Cabbages"72.47.172.229 23:39, 15 February 2012 (UTC)
- I'm familiar with it, and I'll agree with this being an Egg since it can't move. --Velyanthe 23:51, 15 February 2012 (UTC)
- That was my very first thought on it when I saw it. Would of been even more of a reference if you could knock it over and someone ran over and screamed "My Cabbages"72.47.172.229 23:39, 15 February 2012 (UTC)
- I actually thought this was a reference too. In The Last Airbender, there was a running gag with a cabbage merchant who constantly had his cart knocked over and the cabbages spilled. And, the cart is unmovable, even if you take the cabbages out. Kitkat •Talk•Contrib•E-mail 23:34, 15 February 2012 (UTC)
(←) No objectionsBr3admax 23:52, 15 February 2012 (UTC)
- While that's the first push cart you're likely to encounter that can't move, it looks like there are numerous others throughout the game, and not all of them have cabbages. As a random example, there's one outside Steamscorch Mine inKynesgrove. – Robin Hood↝talk00:09, 16 February 2012 (UTC)
- Theory refuted. Next? ThuumofReason 02:30, 16 February 2012 (UTC)
- There is a cart full of cabbages on the road near Hamvir's Rest that you can knock over. I think it is a running gag, because besides the occasional pickaxe, the only thing you ever seem to find in the back of a cart are cabbages. I think this is an intentional Easter Egg, albeit a more subtle one. ?• JATalk 02:37, 16 February 2012 (UTC)
- I've found carts with potatoes, bags, chests, and nothing in them; I have personally not yet noticed one with cabbages in it.--Velyanthe 02:40, 16 February 2012 (UTC)
- There is a cart full of cabbages on the road near Hamvir's Rest that you can knock over. I think it is a running gag, because besides the occasional pickaxe, the only thing you ever seem to find in the back of a cart are cabbages. I think this is an intentional Easter Egg, albeit a more subtle one. ?• JATalk 02:37, 16 February 2012 (UTC)
- Theory refuted. Next? ThuumofReason 02:30, 16 February 2012 (UTC)
Their is the cart when you first enter Helgen. I agree though, I change my vote. Upon testing I saw it was more than cabbages.--Br3admax 03:19, 16 February 2012 (UTC)
Obi- Wan Reference?
When traveling with Esbern in the Ratway during A Cornered Rat, after finishing a fight with some Thalmor, Esbern commented "I'm getting to old for this sort of thing". Is this a nod toward Obi-Wan's line in A New Hope?
That's a very common phrase, even in real life.--Br3admax 01:12, 16 February 2012 (UTC)
Ok, I was just wondering. They fill the same roles as father figure/old hermit/mentor, so i was wondering if Bethesda was hinting at something with Esbern's line.
It's the classic story, the young are helped by the "too old for this". Trust me, every videogame like this has one. Remember Jaufree--Br3admax 01:16, 16 February 2012 (UTC)
Good point.
Yup, another example is Danny Glover in the movie "Lethal weapon". He says "I'm too old for this s**t". after practically every major shootout he and Mel Gibson is involved in. It is a too commom expression to refer to any special event. --Middleofsweden 15:15, 16 February 2012 (UTC)
Romeo and Juliet?
In Whiterun, as you all probably know, there is a fued between the Gray Manes and the Battle Borns. Now, something I found was that when you pickpocket Jon Battle Born was a love letter to Olfina Gray Mane. Is this a nod to the two feuding famlies of Verona and the two young lovers who tried to get past the hatred?
- The archives say it's probably not.--Velyanthe 01:31, 16 February 2012 (UTC)
I had a suspicion someone had already noticed this and tried to look it up in the archives but I couldn't find them. Sorry for the duplicate.
Shakespeare
The name of the quest, "Ill Met by Moonlight", is taken from a line in A Midsummer Night's Dream . (Act 2, scene 1, line 61)
- That's already noted on the quest page. ThuumofReason 18:40, 18 February 2012 (UTC)
- It's not on the quest page, nor does it belong there; it used to be on the page, but belongs on this page. --Velyanthe20:59, 18 February 2012 (UTC)
- I know it was on there, I was the one who added it. ThuumofReason 22:24, 19 February 2012 (UTC)
- It's not on the quest page, nor does it belong there; it used to be on the page, but belongs on this page. --Velyanthe20:59, 18 February 2012 (UTC)
King Arthur - Second reference
Slight nitpick- The sword in the stone is not Excalibur. If someone could remove that misleading reference, that would be great. Thanks!76.24.25.188 22:02, 17 February 2012 (UTC)
- Actually it depends on the legend, some "non-Disney" refrences have them as the same. If it's that big a deal other editors might change it. The fact is more people will recognize them as the same, that's what makes it an Easter Eggs. It's good you know your real world lore though.--Br3admax 22:14, 17 February 2012 (UTC)
All the lore I've ever read or seen on King Arthur clearly and unequivocally states that the sword in the stone was not Excalibur. The sword in the stone was Arthur's biological father's sword, the former King Uther. Who at the moment of death plunged the sword into a rock and declared that whosoever shall pull the sword out is the true king of britain. Excalibur, however, was always either given to him to him by the Lady in the lake at Avalon, or Merlin. So remove the misleading reference, if you would please. :)(Exile Of Existence23:35, 18 February 2012 (UTC))
Oh and none of it had anything to do with disney, just in case you bring that up. also, "Excalibur is the legendary sword of King Arthur, sometimes attributed with magical powers or associated with the rightful sovereignty of Great Britain. Sometimes Excalibur and the Sword in the Stone (the proof of Arthur's lineage) are said to be the same weapon, but in most versions they are considered separate. The sword was associated with the Arthurian legend very early. In Welsh, the sword is called Caledfwlch", that's straight from Wikipedia on Excalibur, the more common one is the one i would go with seeing as there's two references to Arthurian legend on this page that involve swords, one is a sword in a pedestal, the other is a sword in a hand, and as i'd guess the Lady in the lake reference would be lost on those who know the legend where Excalibur is the sword in the stone, and not given to Arthur when his original sword breaks, if i could edit it, i would, because it is not true, and most people aren't going to recognize it in it's current form, or will be really confused about it, which is the opposite of what this wiki is for i believe? (Exile Of Existence 23:35, 18 February 2012 (UTC))
- I've reworded it to say Just outside of Rebel's Cairn, northwest of Rorikstead, you will find a sword in a stone, a well-known icon in Arthurian lore. Whether or not people know it as Excalibur, it's iconic to Arthurian legends.--Velyanthe 00:31, 19 February 2012
Thank you. (Exile Of Existence 00:35, 19 February 2012 (UTC))
I have encountered additional ingame instances of the 'Uther Pendragon's Sword in the Stone' reference. Both locations were unique and the swords were singularly-placed, non-collectible items. Lazar 23:34, 27 February 2012 (UTC)
Possible LOTR Dialouge Reference?
In the quest "The Whispering Door" there is a book on the table in front of the Ebony Blade. The last paragraph, which says " It is not to be trifled with. Not even the hottest fires of the Skyforge could melt it; indeed the coals themselves seemed to cool when it was placed within. We cannot destroy it, and we would not have it fall into the hands of our enemies. So we keep it, hidden, dark and deep withing Dragonsreach, never to be used.", reminds me of the Council of Elrond when they are talking about the Ring, and how they cannot destroy it. Next, it reminds me of how later, in "Return of the King", Denethor says they should keep the Ring hidden away in the deepest vaults of the Citadel, never to be used. I know the subject matter is different(i.e. Ring vs Daedric Sword) but the text and dialogue sounded oddly similar. Could this be a reference to LOTR, or just a coincidence? — Unsigned comment by 50.105.76.68 (talk) at 03:32 on February 18, 2012
- You're talking about Admonition Against Ebony. Meh, I don't think so. Similar story concepts, but not concrete enough in my opinion. The "hottest fires" line is somewhat reminiscent of LOTR dialogue, but it's still not a clear intentional reference. Is there a specific line of dialogue in the LOTR movies or books that say the coals themselves cooled when the one ring was placed among them? If so, that could be more persuasive. Minor EditsThreats•Evidence 03:43, 18 February 2012 (UTC)
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- I didn't mean the dialogue was exactly the same, but it just seem reminiscent, especially the part about hiding it away, and I'm talking about the dialogue not the method the thing would be destroyed in. I still think it's possibly a reference. — Unsigned comment by 50.105.76.68 (talk) at 03:50 on February 18, 2012
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- I am also talking about dialogue; what I'm looking for is a more similar parallel in the dialogue of the book and the game, because right now I don't think you have enough to go on. There's plenty of stuff that's possibly a reference which doesn't appear here; there needs to be some reasonable certainty that it's an intentional reference to a specific piece of media (or an intentional joke). That means I can go so far as agree that there was at least a subconscious parallel to LOTR at play here, and still not agree that it should be mentioned on the page. Anyways, please sign your posts by putting ~~~~ at the end of your comments. Minor EditsThreats•Evidence 03:58, 18 February 2012 (UTC)
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It's almost like Bethesda's trying to mess with us by putting in all these almost easter eggs! This is like the third one! Lol, well thanks for listening. 04:02, 18 February 2012 (UTC)
Alexandre Dumas - Count of Monte Cristo
I'm wondering if the Nightingale story line for the Thieves Guild is a nod to "The Count of Monte Cristo." I was reading this particular passage when the theory struck (pardon the length): But the glass-cutter was a resourceful fellow, who had made provision for every eventuality. The count soon heard the clink of iron on iron made by the rustling of that bunch of shapeless keys that locksmiths bring when you call for them to open a door, and which thieves call skeleton keys; or, if they are French thieves, rossignols, which means "nightingales," no doubt because of the pleasure they experience on listening to their nocturnal song when they grate against the bolt of a lock. Coincidence or easter egg? ^.^
- That is one of my favorite books, but it seems like its on the border of coincidence and easter egg to me.. but I am also not an expert on Nightingale story line either. Hope 07:02, 19 February 2012 (UTC)
- Well, I'm conflicted. I want to say that's a coincidence, but that passage is...interesting. Anybody else care to weigh in on this?ThuumofReason 22:23, 19 February 2012 (UTC)
- I was thinking it was just interesting until the "nocturnal" bit. That hit the sweet spot! Ulovetoast 18:14, February 19, 2012 (UTC)
- Ooh, so I Googled to see if someone on another forum perhaps had stumbled on something similar, and it turns out that Bethesda put a Monte Cristo reference in Fallout, so I'm thinking it's not just a coincidence. Hurray! Ulovetoast 18:45, February 20, 2012 (UTC)
- Sounds like a reference to me. I had been wondering about why the Nightingales were so named in Skyrim, and this would seem a more than plausible answer. DeeLow 00:49, 21 February 2012 (UTC)
- I was thinking it was just interesting until the "nocturnal" bit. That hit the sweet spot! — Unsigned comment by Ulovetoast (talk • contribs) at 18:14 on February 19, 2012
- Well, I'm conflicted. I want to say that's a coincidence, but that passage is...interesting. Anybody else care to weigh in on this?ThuumofReason 22:23, 19 February 2012 (UTC)
- Yes, it's right, the word rossignol means skeleton key or picklock in French slang language of thieves, since the XVthcentury at least. The reasons are not knowns, but A. Dumas had a good one. An other expression is passe-partout witch meansgo-everywhere. Enjoy ! --Mike89 09:44, 26 February 2012 (UTC)
Ice, Ice Dragon shout
I got a shout called Ice, Ice, Forme which I think might be an Ice, Ice, Baby easter egg, due to the weird phrasing.— Unsigned comment by 80.177.205.228 (talk) at 16:11 on 19 February 2012 (GMT)
- Too far fetched, not even close pronounce for the last word. I hold my thumb down on this one. --Middleofsweden 15:16, 19 February 2012 (UTC)
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- You learned the "Ice" word from the Ice Form shout. No references here. --Legoless 16:46, 19 February 2012 (UTC)
- You jest. ThuumofReason 22:22, 19 February 2012 (UTC)
- You learned the "Ice" word from the Ice Form shout. No references here. --Legoless 16:46, 19 February 2012 (UTC)
There was once an old story...
This easter egg is extremely random, for he runs all throughout Skyrim. What it is is that, as you are walking through Skyrim, you will see a Headless Horseman, in which you can talk to him. The funny part is he doesn't say anything, because he has no head, but his horse turns to you.
If you know what story it was from, please don't hessitate to say what.
Sorry for any spelling errors.
- The headless horseman is already mentioned in the main easter egg article. It is referenced there as "Legend of sleepy hollows".--Middleofsweden 18:13, 19 February 2012 (UTC)
More Minecraft?
There is a book you can find as random loot throughout Skyrim entitled "The Cake and the Diamond" Could this be a reference to two of Minecraft's more famous items?
75.92.192.59 04:59, 21 February 2012 (UTC)
- The Cake and the Diamond first appeared in morrowind. (Eddie The Head 05:01, 21 February 2012 (UTC))
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