Skyrim Mod:Legacy of the Dragonborn
Legacy of the Dragonborn | |
---|---|
Author | Legacy Development Team |
Original Release | November 26, 2017 |
Last Updated | March 25, 2025 |
Size | 3.6GB |
Version | V.6 |
Availability | |
PC (Special Edition) | Nexus Mods |
Legacy of the Dragonborn is a massive DLC-sized mod for The Elder Scrolls V: Skyrim. It introduces a new guild, extensive questlines, and a wealth of artifacts to uncover. Featuring hundreds of unique items, dozens of quests, and countless hours of gameplay.
Official Description[edit]
Long have the jaws of Oblivion been bound closed, yet there are those who would seek to pry open the maw of destruction once more to meet their nefarious ends. The long shattered heart of an empire has come to the lands of Skyrim’s strife, and waits for one who is bound to it to once again make it whole.
Legacy of the Dragonborn is one of the most acclaimed expansion sized mods for Skyrim which offers without equal; the most versatile, most expansive and most extensive display space for artifacts the Elder Scrolls series has ever seen! On top of offering a Museum for display of nearly 4600 potential unique items and sets (including supported mods), this mod offers an entirely new guild faction you start from the ground up, “The Explorer’s Society”. It offers dozens of new quest, a handful of major quest arcs and numerous useful and unique mechanics all centered around your home at the Dragonborn Gallery in Solitude.
Legacy is designed as a foundational mod to build your load order and entire playthrough around. It is recommended that you START your game with this mod and all chosen supported mods and patches already installed and ready to go. Legacy will change the way you look at Skyrim, change the way you play the game and give you cause and reason for doing everything you do as the Dragonborn. The museum not only offers display space for your loot, but also tracks various accomplishments with detailed displays, shows what you have achieved and where you have been.
As the story of the mod is designed around the canonical aspect of the player being the Dragonborn, it will potentially break some immersion to otherwise play as a non-Dragonborn. The main quest of Legacy centers around it and depends upon certain vanilla quests establishing you as such.
Download today and see why so many people are saying “I don’t play Skyrim anymore, I play Legacy of the Dragonborn”.
Features[edit]
Dragonborn Gallery - A massive museum graces the capital of Solitude (right next to the blue palace), which houses space for over 4500 possible artifacts, quest displays and more from vanilla, Legacy and supported mods.
The Safehouse - A fully equipped player home with all the amenities you could ever want with every crafting station available plus custom disenchanting station, soul gem transmorgraphier, soul extractor, archeology station, replica workbench and more. Space for a family and an entourage is available for purchase at Bits and Pieces, as well as options for a greenhouse and luxury patio. Top it off with display storage that makes a home feel lived in and a hidden treasury and more, the safehouse becomes a display piece all its own.
Craftloot - An intelligent crafting system that stores all your crafting resources locally and puts them all into your inventory on activating one of the crafting stations. A spell is also available to access your crafting storage at will from anywhere. Craftloot can be enabled to function anywhere in the world!
Hundreds of New Relics - Legacy adds a massive array of relics and collections to the game as well as provides unique meshes and textures to virtually every unique item in the game.
A Complex Questline - The true destiny of the Dragonborn comes to light in an extensive main questline that seeks to bring together relics from those tied to the two aspects of the Chim-El Adabal; Lorkhan and Akatosh. This completely rewritten quest allows those who played in the past to play anew with new foes, new paths and new outcomes.
The Explorers Guild - Bored of the same guilds in Skyrim? We've got you covered. With a brand new Guild you establish yourself known as the Explorer Society. Recruit members, setup expeditions and take advantage of the Guild member's unique skills. All culminating in 3 massive expedition quests with tricky boss battles and breath-taking set pieces.
Maximum Compatibility - Legacy provides a FOMOD patch installer, available at Legacy Patch Central which will detect all mods you have activated in your load order and recommend which patches are needed.
Automatic Display Sorting - If you'd rather not wander through the Gallery looking for the display spot for your new treasures, the curator's office features an auto-sorter which will scan your inventory and display any items you've collected. This updated system works faster than ever before, only looking for groups of items you have in your inventory rather than running the full list.
Replica Crafting - Want to use that powerful relic you found? Well don't deprive the museum of a display, make a replica of it today!
A New Skill (Archaeology) - as you discover more of the hundreds of dig sites dotted around Skyrim you will advance levels in Archaeology allowing you to turn your fragments into new and interesting relics. Some with special abilities and others just for show. Archaeology also has 3 new perk trees, which are independent of the Skyrim perk system for maximum compatibility!
Fossil Excavating -Find fossils in mining nodes and at specialize fossil beds in the hot springs tundra to create new amazing natural science displays.
Museum shipment crates - Too much loot? Setup delivery crates from the curator's office. This station will let you enable crates next to the carriage drivers, at vanilla and BYOH player homes as well as outside of Inns. Enable in any combination you like or none at all. Placing items inside of them will ship the items back to the museum in a few days.
Gameplay Information[edit]
People[edit]
- Argus Fenneric
- Asterell
- Asterion
- Auryen Morellus
- Avram Shazir
- Brother Ikard
- Byron
- Camorac Drelis
- Cedric Aldrus
- Darnette Lauven
- Egriss
- Eriana
- Eringoth
- Ezra
- Ganllon Silinorin
- Ger'trune
- Ghostly Visage
- Gilias Oreyn
- Gondwyn Bellamond
- Gordrak Ung Shor
- Greigor
- Gunther
- Hagar
- Henry
- Imperial Jailor
- Jelal
- Jerrin
- Kyre Oldenson
- Latoria
- Lolette Astrada
- Lord Dregas Volar
- Lord Niles Macnarian
- Lorna
- Malakai
- Marcus Flynn
- Millie Lauven
- Morag Tong Assassin
- Museum Guard
- Ongar Brewer
- Orellia Macnarian
- Professor Patero Marassi
- Radcliff the Troubadour
- Rakis
- Sieglinde
- Siegmund
- Shadow Hunter
- Sheogorath
- Tulvan Ironbear
- Ulgarg
- Varicio the Collector
- Verna Aldrus
- Vigilant Astrian
- Vigilant Burondis
- Vigilant Cindra
- Vigilant Morgi
- Vigilant Tylende
- Yolanda
Creatures[edit]
- Ancient Falmer Loremaster
- Arktheius, Judge of the Fortress
- Blade Guardian Shade
- Commander of the Guard's Post
- Demon of Camlorn
- Dwarven Praetorian
- Eggelmann
- Elven Lich
- Enraged Soul
- Fafnir
- Falmer Loremaster
- Fire Wyrm
- Ghostly Remnant
- Giant Spider
- Giant Spider Broodling
- Herald of Akatosh
- Hurraka
- Izvenyah
- Khal, the Lieutenant
- Kreindeinvith
- Nerlong, the Key's Bearer
- Shade
- Syndra
- Tulrin Deathweaver
- Ysmir Wulfharth - Dragon of the North
- Zurin Arctus, the Underking
Places[edit]
- Dragonborn Gallery
- Deepholme
- Dev Aveza
- Dregas Volar Sanctuary
- Engelmann's Rest
- Explorer's Society Guild House
- Fort Pale Pass
- Gates to Cyrodiil
- Jolgeirr Barrow
- Lost Ruins
- Pale Cave
- Pale Pass
- Raven's Rest
- Ruins of Rkund
- Sancre Tor
- Sargruunde
- Stendarr's Refuge
- Temple of the Venerable Ones
- Temple of Trinimac
- The Safehouse
- The Wayward Rest
- Windcaller Pass
Items[edit]
- Armor
- Artifacts
- Books
- Food
- Fossils
- Jewelry
- Keys
- Miscellaneous Items
- Notes
- Quest Items
- Unobtainable Items
- Weapons
Magic[edit]
Quests[edit]
Main Quest[edit]
- An Interesting Prospect
- (optional) Night at the Museum
- (optional) Shadows of One's Past
- Shattered Legacy
- The Ayleid Crossroads
Faction Quests[edit]
The Explorer's Society[edit]
- A Room with a View
- Digging Up Explorers
- The Excavation of Windcaller Pass
- The Excavation of the Ruins of Rkund
- The Visage
- Trial of Trinimac
Side Quests[edit]
- A Path to the Heavens
- Ancient Power
- Auryen Morellus and the Chamber of Secrets
- Auryen's Notes: Cyrus' Saber
- Auryen's Notes: Dagger of Symmachus
- Auryen's Notes: Ice Blade of the Monarch
- Auryen's Notes: Orgnum's Coffer
- Auryen's Notes: The Bloodworm Helm
- Auryen's Notes: The Dragonmail Cuirass
- Auryen's Notes: The Fists of Randagulf
- Auryen's Notes: The Tools of Kagrenac
- Auryen's Notes: The Warlock's Ring
- Auryen's Notes: Umbra
- Back to the Drawing Board
- Branching Out
- Branching Out... Again
- Branching Out... Ever More
- Echoes of Madness
- Eternal Ice
- Faltering Light
- Gathering the Pieces
- Guardians of the Divine
- Lord's Mail
- Much Ado About Snow Elves
- Ongar's Kegbreaker
- Phantasmal Chest
- Sanamia's Journals - Burial Ruin
- Sanamia's Journals - Fort Frostmoth
- Sanamia's Journals - Lake Ilinalta
- Sanamia's Journals - Mzulft
- Sanamia's Journals - Valthume
- The Hand of Glory
- The Price of Vigilants
- The Vaults of Deepholme
- Tools of the Trade