SkyrimTAG:Races
There are ten playable races in Skyrim - The Adventure Game, each of which has three unique abilities. Six are available in the Core Game, and another four are included with the Dawnguard Expansion. At the beginning of the game, players can select their character cards, or distribute them randomly.
Each race's first ability can be used in combat and is available from the beginning of the game. Using it doesn't count as a combat action. The second two abilities depend on specific Skills to be active. For example, the Bosmer character has a special ability related to Archery, so that ability won't be active until the character learns that Skill. The character card also gives the players the Rest action for use in combat, which restores 2 Stamina and 2 Magicka but leaves the player exposed to enemy attacks.
Race | Male | Female | Combat Ability | Skill 1 | Skill 2 | Included In: |
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Altmer | Highborn | Illusion
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Enchanting
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Commonly called High Elves, most fight under the flag of the Aldmeri Dominion. However, some of these residents of the Summerset Isle rebel against the politics of their people, joining the Imperial Legion or even selling their services as mercenaries. They are among the best magic users in Tamriel. | ||||||
Argonian | Histskin | Lockpicking
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Light Armor |
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The inhabitants of Black Marsh have reptilian features and are often discriminated against in Skyrim. They tend to live close to the water and are famous for their dexterity and innate regenerative abilities. | ||||||
Bosmer | Command Animal | Alchemy | Archery |
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Commonly referred to as Wood Elves, these Mer enjoy the simple life and are in tune with nature. Their archery skills are the stuff of legends, from Skyrim all the way to Valenwood. | ||||||
Breton | Dragonskin | Conjuration
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Speech |
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Renowned sorcerers, the natives from High Rock have a rich and controversial history. Often seen around Tamriel selling their services as mercenaries or trading goods, they are distantly related to the Forsworn in Skyrim. | ||||||
Dunmer | Flame Cloak
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Light Armor | Destruction
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Originaries of Morrowind, Dunmer - also known as Dark Elves - have often had a tough time in Skyrim and for that reason tend to live in communities and mistrust strangers. Their mastery of spell and martial skills make them fearsome fighters and powerful allies. | ||||||
Imperial | Imperial Luck | Block | Restoration
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Hailing from Cyrodiil, seat of the Empire, the Imperials are renowned for their healing magic and their defensive, tactical approach to war. They are keen merchants and shrewd diplomats, which often puts them at odds with everyone else in Tamriel. | ||||||
Khajiit | Night Vision | Sneak
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Pickpocket
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Often portrayed as thieves and criminals, the feline natives of Elsweyr thrive as travelling merchants and diplomats. Their stealth, speed and nimbleness makes them as deadly on the battlefield as they are in the court. | ||||||
Nord | Battle Cry
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Two Handed | Smithing |
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Proud and fierce, the "children of Skyrim" have a rich culture, full of legends and traditions. They excel as craftsmen, fighters and raconteurs. They are divided between those who want independence and those who embrace the Empire. Their fiery disposition threatens to plunge the land into a civil war. | ||||||
Orsimer | Beserk | Heavy Armor | Smithing
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Also known as Orcs, the proud inhabitants of Orsinium are known to be strong and resistant. Their craftsmanship is second to none and their martial skills instill fear in their enemies' hearts. | ||||||
Redguard | Adrenaline Rush | One Handed | Alteration |
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Descending from proud lines of warriors and seers, their nomadic costumes brought the Redguard from their native place in Hammerfell in every province in Tamriel. Fearsome fighters, their ability with sword and shield is second to none. |
Notes[edit]
- Skyrim The Adventure Game refers to Elven races as Mer, unlike most games which use their Elf equivalent.