Online:Double Jeopardy

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ON-qico-Zone Story.png Uncover the Heritance spy's plan to conquer Valenwood.
Zone: Greenshade
Zone StoryThis quest is part of the Zone Story
Faction: Aldmeri Dominion
Objective: Required for Cadwell's Almanac Woodhearth — Put a stop to Pelidil's plans in Woodhearth.
Quest Giver: Treethane Fariel
Location(s): Woodhearth, Imperial Underground
Prerequisite Quest: Veil of Illusion
Next Quest: Before the Storm
Reward: Woodhearth Breastplate
Average Leveled Gold
XP Gain: Standard Experience XP
ID: 4580
 
Evidence suggests that Vicereeve Pelidil and the Veiled Heritance are planning to attack the city of Woodhearth.


Quick Walkthrough[edit]

  1. Talk to Oromin.
  2. Search for Asteril in the Thalmor Residence.
  3. Talk to Oromin.
  4. Enter the Imperial Underground.
  5. Read the Letter to Laryaril.
  6. Find Laryaril in the Imperial Prison.
  7. Talk to Treethane Fariel in the Thalmor Headquarters.

Detailed Walkthrough[edit]

Enter the Thalmor Headquarters, the building that houses the Mages Guild and the Fighters Guild, in Woodhearth, and talk to Treethane Fariel.

"From what you've discovered, it's unquestionable at this point—the Veiled Heritance is planning something here, something even worse than killing the queen.
I just hope it's not too late for us to stop them."

She thinks questioning Asteril will be key to figuring out their plans. She might be in the Thalmor Residence, or you might find some of Pelidil's plans there. You take Oromin along with you. He doesn't believe Asteril is a traitor. The Thalmor requires its agents to prove their loyalty.

The Thalmor Residence is southeast of the Thalmor Headquarters. The entrance is on the opposite side. In front of the fire, you find Asteril's long dead body on the floor.

Talk to Oromin. He is overjoyed at finding her body since it proves she could not have possibly been the person you saw in the Imperial Tunnels. When you ask him about his apparent lack of grief or shock, he replies that her death is troubling to him, but the Thalmor's reputation is more important. He suspects the same person who tried assassinate the queen killed Asteril. He directs you to Razum-dar, who has found a secret passage behind the bookshelf. Enter the trapdoor to the imperial Underground.

The Imperial Underground[edit]

Read the Letter to Laryaril on the desk to the left. Make your way past the Heritance soldiers to the ladder to the Imperial Prison.

Pelidil's Plot[edit]

Defeat the Veilmistress to the right to access the room where Laryaril sits, mortally wounded. Pelidil lured her to the prison to be assassinated. His armies are storming Seaside Sanctuary. From there, they will take all of Valenwood. He made a treaty with the Maormer and will use the Staff of Magnus to raise an army of undead. She doesn't regret killing and impersonating her twin; she always felt like a failure while her sister had a successful career with the Thalmor.

Make your way back to Woodhearth, and talk to Treethane Fariel in the Thalmor Headquarters. She gives a reward.

Notes[edit]

  • Despite being stated as being dead for a long amount of time, Asteril's body won't exist in the previously accessible Thalmor residence before starting this quest.
  • Razum-dar is moved straight to the headquarters from being your follower upon exiting the Imperial Underground.

Quest Stages[edit]

Double Jeopardy
Finishes Quest Journal Entry
To find Pelidil's location, I must confront Asteril, the Thalmor officer who was spying on Pelidil's behalf. I need to speak to Oromin about accompanying me to the Thalmor Residence.
Objective: Talk to Oromin
To find Pelidil's location, I must confront Asteril, the Thalmor officer who was spying on Pelidil's behalf. I should search for Asteril at the Thalmor Residence.
Objective: Enter the Thalmor Residence
It appears as if Pelidil's spy within the Thalmor has been killed. I should examine the body for clues.
Objective: Examine Asteril's Corpse
Inexplicably, it appears as if Pelidil's spy, Asteril, has been dead for some time. I should speak with Oromin.
Objective: Talk to Oromin
Razum-dar found a hidden passage in the Thalmor Residence leading to the Old Imperial Underground. I should investigate.
Objective: Explore the Hidden Passage
Beneath the Thalmor Residence, I found a small room that's connected to the Old Imperial Underground. I should look for clues to explain what's going on.
Objective: Search for Clues
A letter from Pelidil suggests Asteril's sister, Laryaril, was the one who attempted to assassinate Razum-dar when he was disguised as the queen. Laryaril is to meet Pelidil in the Old Imperial Prison. I should go there to confront them.
Objective: Reach the Imperial Prison
A letter from Pelidil suggests Asteril's sister, Laryaril, was the one who attempted to assassinate Razum-dar when he was disguised as the queen. Laryaril is to meet Pelidil in the Old Imperial Prison. I need to find them and confront them.
Objective: Search for Laryaril
I found Laryaril, Pelidil's spy, badly wounded in the Old Imperial Prison. I should speak to her to find out what happened.
Objective: Talk to Laryaril
Laryaril revealed that Pelidil has signed a treaty with the Maormer and plans to attack Seaside Sanctuary. He's also planning to raise Prince Naemon to lead an undead army. I should return to Woodhearth and tell Treethane Fariel what I learned.
Objective: Return to Woodhearth
Finishes quest☑ Laryaril revealed that Pelidil has signed a treaty with the Maormer and plans to attack Seaside Sanctuary. He's also planning to raise Prince Naemon to lead an undead army. I should return to Woodhearth and tell Treethane Fariel what I learned.
Objective: Talk to Treethane Fariel
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.