Online:Deepmire
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Unmarked | ||||
Discoverable | No | |||
Occupants | ||||
Argonian Behemoth, Blackguard Assassin, Blackguard Chemist, Blackguard Ranger, Blackguard Stalker, Blackguard Thug, Bog Blight, Hackwing, Haj Mota, Hoarvor, Kotu Gava, Kotu Gava Broodmother, Miregaunt, Salamander, Voriplasm, Voriplasmic Corpse, Wamasu | ||||
Zone | ||||
Murkmire | ||||
Location | ||||
Northern Murkmire, east of the Teeth of Sithis |
Deepmire is a large swamp area located in northern Murkmire. It is accessible via a tunnel located east of the Teeth of Sithis.
You will explore Deepmire as part of the zone's main questlinem as you pursue the trace leading to the captured Remnant of Argon.
As explained by tender Matreeka, "the Refuge", an area within the Deepmire—or perhaps another name for the same region—is a shelter for the Argonian tribes of Murkmire to retreat to during disasters, invasions, or other times of great change in the area. However, outside of these times, it is rarely ventured into, by neither Argonian nor outsider alike.
The ruins of Xul-Thuxis, the shipwreck The Dominus Fatum, and the player house Lakemire Xanmeer Manor are all located within Deepmire.
Related Quests[edit]
- The Swamp and the Serpent: Pursue a traitor through Deepmire.
People[edit]
Notes[edit]
- A past version of the Deepmire is visited briefly during the dream-wallowing in the Mists during the quest Death and Dreaming, simply called the "hunting grounds" then, as you relive the last days of the Root-Whisper Tribe.
- While the book Tribes of Murkmire: Ghost People describes the Deepmire has being the home of the Ghost People Tribe, none are encountered here.