Oblivion talk:Broken Promises Cave
The UESPWiki – Your source for The Elder Scrolls since 1995
Occupants:
5-6 Bandit Enemies (each 50% probability melee , 25% archer Bandit, 12% Dog, 12% Nuisance Animal) this is in the article, 50+25+12+12=99! where is the last percent?80.127.45.182 13:55, 3 September 2007 (EDT)
- We lost a point due to rounding. Hardly unusual. Statistics often don't add up to exactly 100% for that reason. --TheRealLurlock Talk 15:59, 3 September 2007 (EDT)
"Respawning" Bandits?[edit]
Upon entering the cave, I took out the two Bandits in the first section. By the time I made my way through the cave and back to the first section there were two replacements. I didn't dawdle. Is this a common occurrence? Herman 23:40, 25 May 2011 (UTC)