Oblivion Mod:Thieves Guild HQ

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Thieves Guild HQ - Unhealthy Competition[edit]

Mod Information
Author(s) Punk Stevo
Current Version 2.0
Last updated 2 Sep 2010
Links Nexus Mods
Language English
Translations Japanese: Oblivion Mod Translations Office (v2.0)
Requirements Shivering Isles
Playing Time  ??
Quests (Side Quests) 17 (2)

Description[edit]

This mod is both a player home and a full questline that continues the Thieves Guild story. After becoming the Gray Fox and assuming responsibility for the Thieves Guild, there is still more to be done. Complete contracts for clients and help your guild combat a new threat in Cyrodiil, while residing in a fully equipped hideout/player home. Steal valuable items, manage the Thieves Guild's operations, recruit new members to see an increase in profit, and solve the mystery that threatens the Thieves Guild and the rest of Cyrodiil.

The quests in this mod are intended to encourage the player to player like a thief. There is combat but there's not a heavy emphasis on it. Instead, it's mostly about stealth, problem-solving skills, and attention to detail. I made minimal use of map markers, so you'll often have to look around to find the items you've been contracted to steal.

  • 17 new story quests
  • 2 side quests
  • 11 new weapons
  • 13 new armor items, including offhand weapons
  • 17 new clothing items
  • Many improved versions of existing items
  • 3 new spells
  • 7 new ingredients
  • 5 new potions
  • Disguises that will hide your bounty from the guards

THE HEADQUARTERS:

  • Bedroom/office
  • Training room
  • Armory area
  • Alchemy area
  • Basement
  • "Thief Store"
  • "The Vault" where you can store and display your rare and/or stolen items
  • Enchanting and spellmaking altars
  • Secret ways to sneak into Bravil and the Imperial City (in case you have a bounty)
  • 5 NPC merchants
  • A regular income of cash from the guild (since you're the Gray Fox)
  • And a few hidden things you'll have to find for yourself

Patches/Addons[edit]

  • Shadowfan's patch: This patch fixes a few conflicts with Unique Landscapes and Weather - All Natural (neither of which are required).

Notes[edit]