Oblivion Mod:House Valranis
House Valranis[edit]
Mod Information | |
---|---|
Author(s) | Dalquist |
Current Version | 1.06 |
Last updated | 11 Nov 2012 |
Links | Nexus Mods |
Language | English |
Translations | Russian: TESAll (v1.05) |
Requirements | N/A |
Playing Time | ?? |
Quests (Side Quests) | 20 (7) |
Description[edit]
This mod adds 30 quests and 2 playable factions to the game. Join House Valranis and get drawn into the politics of the Imperial City. Work your way up through the ranks as you clash with agents of The Arcane Court, their greatest rival. But when one of these agents makes you an enticing offer, will you stay loyal to the House? Play through and decide how the story unfolds.
The Factions[edit]
House Valranis: The founders of this great House immigrated to Cyrodiil from Morrowind nearly a century ago. Over the years they've entrenched themselves in the politics of the Imperial City gaining great influence.
The Arcane Court: Also called The Arcane Tribunal by its members this group formed after Traven became Arch-Mage of the mages guild and banned necromancy. Many of the mages that left the guild sought refuge here and it's rumored The Court is also home to vampires.
The Hunters Guild: A guild made up of hunters and scouts. Most join for access to jobs hunting monsters and collecting ingredients or for training while others join to lounge in the guild hall sharing tall tales with their associates. The highest ranking members spend their time hunting vampires.