Oblivion Mod:Executioner Saga
Executioner Saga[edit]
Mod Information | |
---|---|
Author(s) | Gedeon |
Current Version | 1.0 |
Last updated | 31 May 2006 |
Links | File Planet |
Language | English |
Translations | N/A |
Requirements | N/A |
Playing Time | ?? |
Quests (Side Quests) | 1 |
Description[edit]
This is an alternate lore questline, with new faction, armors, clothing, misc items. Also included is a dungeon kit with almost 60% of the ayleid ruins retextured.
By beginning the quest, you (by your own free will) embark on a questline of anti-crime. Tou choose to become a zealot against those that break the law. The secret order of the Imperial Executioners awaits you, but first you must pass their initiation rites, you must learn some of their lore, you must be garbed in their dress, and you must bring justice to those who brought it wrongly against you. It is an alternate history/lore mod of my own design (think Elder Scrolls 4 Gedeon's Directors Cut). You cannot start the quest if you are in the Thieves Guild, as I am trying to not have continuity conflict. Admittedly, after the quest is over, things do indeed seem to go back to normal and that does break a little continuity, but I didn't want to mess too much with the hardrooted dynamics of the storylines, because that results in more complex scripting and also more bugs. Remember a lot of the fun is in your imagination, otherwise you're just realizing that you're sitting there playing a video game.
To start, simply sit down anywhere in The Feed Bag. There is also room for add-on expansions I plan on doing later on. I recommend starting it with little or no inventory, as everything needed will be provided.