Legends:Trophy Room
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Strike fear with "phantom weapons".
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A Haunted Man: Trophy Room[edit]
Fortress Catacombs shows the group infiltrate the fortress catacombs.
Dialogue[edit]
Before starting the match:
- Luzrah Gro-Shar: "I've heard tales of this Zhanar -- he's killed some pretty renowned heroes. The Red Avenger, the Hero of Dawn, the list goes on. He's said to keep their weapons in his trophy room."
- Talym: "Is that so? Cyriel, if you can get me past the locks, I have an idea."
After the Match
- Fortress Guard: "Zhanar! Some of the guards were found dead in the trophy room... and there was blood on the blade of the trophies! It's … it's almost as if the ghosts of your enemies took up their weapons against us."
- Zhanar Tabav: "After all these years, you think these spirits would suddenly bother Zhanar? No, we have some unseen enemy. Double the guard."
- Cyriel: "Those guards might be a problem."
- Talym: "Or an opportunity. Luzrah, tell me more about these heroes Zhanar killed."
Game Settings[edit]
Normal[edit]
Ai starts with a Trophy Case in each lane.
Master[edit]
Ai starts with a Chieftain's Banner on board.
Ai starts with a Trophy Case in each lane.
Opponent Decklist[edit]
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
![]() |
![]() |
![]() |
Ability |
---|---|---|---|---|---|---|---|---|
2 | ![]() |
Dragontail Savior | Creature (Orc) | 2 | 2 | 3 | ![]() |
Summon: +1/+0 for each enemy creature in this lane. |
2 | ![]() |
Fharun Defender ![]() |
Creature (Orc) | 2 | 1 | 4 | ![]() |
Prophecy, Guard |
1 | ![]() |
Graystone Ravager ![]() |
Creature (Orc) | 2 | 4 | 1 | ![]() |
Prophecy |
2 | ![]() |
Steelheart Vanquisher | Creature (Orc) | 2 | 2 | 2 | ![]() |
Slay: Give friendly Orcs +1/+1. |
1 | ![]() |
Battlerage Orc | Creature (Orc) | 3 | 2 | 3 | ![]() |
Charge |
1 | ![]() |
Chieftain's Banner | Support | 3 | – | – | ![]() |
Ongoing
Friendly Orcs have +0/+2. |
2 | ![]() |
Stronghold Patrol | Creature (Orc) | 3 | 3 | 2 | ![]() |
Summon: Draw a card if you have two other ![]() |
2 | ![]() |
Baliwog Tidecrawlers/Smoked Baliwog Leg | Creature and Action (Grummite) | 4 | 2 | 6 | ![]() |
Baliwog Tidecrawlers and Smoked Baliwog Leg |
2 | ![]() |
Bangkorai Butcher | Creature (Orc) | 4 | 4 | 3 | ![]() |
Summon: +2/+2 if you have another Orc. |
2 | ![]() |
Midnight Sweep ![]() |
Action | 4 | – | – | ![]() |
Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
2 | ![]() |
Stonetooth Scrapper | Creature (Orc) | 4 | 4 | 5 | ![]() |
|
1 | ![]() |
Fortress Watchman | Creature (Orc) | 5 | 5 | 4 | ![]() |
Guard |
2 | ![]() ![]() |
Militant Chieftain | Creature (Orc) | 5 | 3 | 3 | ![]() |
Summon: Draw a random Orc from your discard pile. Other friendly Orcs have +1/+1. |
1 | ![]() |
Portcullis ![]() |
Creature (Defense) | 5 | 0 | 9 | ![]() |
Prophecy, Guard |
2 | ![]() |
Trouble Seeker | Creature (Orc) | 5 | 3 | 5 | ![]() |
Summon: Battle an enemy creature. When Trouble Seeker takes damage, he deals that much damage to you. |
2 | ![]() |
Watch Commander | Creature (Imperial) | 5 | 4 | 4 | ![]() |
Summon: Give all friendly Guards +1/+2. |
1 | ![]() |
Bloodline Outcast | Creature (Vampire) | 7 | 7 | 7 | ![]() |
When a creature dies, Bloodline Outcast gains Drain this turn. |
1 | ![]() |
Dark Harvester ![]() |
Creature (Dreugh) | 7 | 2 | 4 | ![]() |
Prophecy, Guard Summon: Gain 4 health. |
Prev: Fortress Catacombs | Up: Isle of Madness | Next: Fortress Ramparts or Fortress Hallway |
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