General:Douglas Goodall

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Douglas Goodall
GEN-developer-Douglas Goodall.png
Role(s) Designer, writer
Softworks tenure Jan 2001-Jun 2002[1]
Alias(es) affamu[2]
AFFA[2]
Game credits The Elder Scrolls III: Morrowind[3]

Douglas Goodall is a video game designer and writer who worked on Morrowind,[3] and early design for Tribunal.[2]

The Elder Scrolls[edit]

Goodall joined Bethesda Softworks in January 2001[1][4] as a Junior Assistant Designer.[5] He was an emphatic fan of The Elder Scrolls with Arena and Daggerfall being his favorite games,[6] and was a regular of the alt.games.daggerfall newsgroup.[2] Goodall's work on Morrowind initially involved doing interiors in Ald'ruhn with Mark Nelson before moving on to quest design,[1] designing quests for most of the game's playable factions[1] based on outlines by Lead Designer Ken Rolston.[7] Shortly after Morrowind's release, Project Leader Todd Howard tasked Goodall and Nelson to devise ideas for the game's expansions, with Goodall pitching an idea for Tribunal (though Goodall has noted the final product was different from his concept).[2] Goodall left Bethesda Softworks in June 2002.[1] According to designer Mark Nelson, Goodall chose to resign after a particularly heated design meeting for Tribunal took place.[7] Goodall ultimately become a stress casualty of Morrowind's development cycle.[1] Goodall referred to frequent creative disagreements, and would argue for an alternative design based more in original creative fantasy rather than frequently referencing real world analogues for game narratives. In retrospect, Goodall reflects that he should have bowed to his design director's vision, rather than arguing for an alternative, as the directors above him were ultimately charged with authoring the game's design and he was not.[1]

During and after Morrowind's development, Goodall frequently posted to the Elder Scrolls forums, sometimes in-character as the Morrowind character Jobasha.[8] He has written several lore texts which were posted online but not featured in-game.[9] In 2023, Goodall began releasing fan mods for Morrowind and resumed writing unofficially for The Elder Scrolls just for fun, featuring texts in his mods AFFresh[10] and on the publishing platform Substack.[11]

Outside of The Elder Scrolls[edit]

Goodall stated that he had played both pen-and-paper RPGs and CRPGs since he was seven years old.[6] Prior to his tenure at Bethesda, he worked as a programmer on a number of video games which were not released,[12] including a "joust-like thing" for the Apple II and a "half-written MUD server",[6] and his experiences in game development soured him on the industry.[1] After leaving video games, he started an IT support business, before a listing for Bethesda Softworks enticed him to return to game development.[1]

After leaving Bethesda Softworks, Goodall returned to IT support.[1] He was subsequently involved in the development of Fallen Earth[13] and had an uncredited role on the indie game Edge of Space.[14] He now works as a fantasy novel writer, and lives in rural North Carolina with his wife, their daughter, and their cat.[15]

Texts authored[edit]

This list is non-exhaustive and includes only texts of which Goodall is known to be a primary author.

  1. ^ This is an edited excerpt from Goodall's out-of-game text The Dreadful Theft of the Sun's Dusk Ale.

Mods authored[edit]

This list is non-exhaustive and includes only mods of which Goodall is known to be a contributing author.

Credits[edit]

Indicates The Elder Scrolls titles

Video games[edit]

Year Title Credit(s) Studio
2002 The Elder Scrolls III: Morrowind Writing & Quest Design[3] Bethesda Softworks
2009 Fallen Earth Game Scripter
Game Designer[13]
Icarus Studios

Interviews[edit]

External Links[edit]

References[edit]

  1. ^ a b c d e f g h i j Douglas Goodall Interview
  2. ^ a b c d e f g h i Douglas Goodall's Posts
  3. ^ a b c Morrowind:Credits
  4. ^ Goodall, D. [affamu]. (12 January 2001). Comment on "Programmer's life". The Essential Site Storyboard. Archived from the original on 25 January 2001.
  5. ^ Goodall, D. [affamu]. (19 February 2001). Comment on "Khajiit Federation?". 'The Elder Scrolls Forums. Archived from the original on 5 March 2001.
  6. ^ a b c Keefer, J. (22 October 2001). Morrowind Developer Profiles. GameSpy. Archived from the original on 9 November 2001.
  7. ^ a b Kane, A. (27 March 2019). Morrowind: An oral history. Polygon.
  8. ^ Douglas Goodall's Posts — The Imperial Library
  9. ^ a b c d e f g Douglas Goodall's Texts — The Imperial Library
  10. ^ a b c d e f g h i j k l Morrowind Mod:AFFresh
  11. ^ a b c d e f g h i A Modern Enchiridion. Substack.
  12. ^ Goodall, D. [affamu]. (15 February 2001). Comment on "Devs: What else have you made?". The Elder Scrolls Forums. Archived from the original on 5 March 2001.
  13. ^ a b Fallen Earth (Windows, 2009) credits. MobyGames.
  14. ^ Edge of Space (Windows, 2015) credits. MobyGames.
  15. ^ Douglas Goodall: About the Author — Amazon
  16. ^ Who Did What?, The Imperial Library
  17. ^ Interview With Jobasha
  18. ^ Intervie With Three Booksellers