Daggerfall:Jewelry
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< Daggerfall: Items
Jewelry is a class of items that can be equipped by the character. They have their own section on the inventory UI and do not appear on the character model when equipped, unlike clothes, armor, and weapons. The primary purpose of jewelry is to be enchanted, as it provides no benefit by default. Jewelry items fit into six categories: amulets, bracelets, rings, bracers, marks, and crystals. Up to two of each category can be equipped at once. All jewelry can be purchased from gem stores, and crystals can additionally be purchased from alchemists.
Contents
Amulets[edit]
Icon | Item | Value | Weight | Enchantment Points |
---|---|---|---|---|
Amulet | 150 | 0.25 | 2300 | |
Torc | 120 | 0.50 | 2050 |
Bracelets[edit]
Icon | Item | Value | Weight | Enchantment Points |
---|---|---|---|---|
Bracelet | 90 | 0.25 | 1750 | |
Cloth Amulet | 15 | 0.25 | 600 |
Rings[edit]
Icon | Item | Value | Weight | Enchantment Points |
---|---|---|---|---|
Ring | 80 | 0.25 | 1800 |
Bracers[edit]
Icon | Item | Value | Weight | Enchantment Points |
---|---|---|---|---|
Bracer | 100 | 0.50 | 1500 |
Marks[edit]
Icon | Item | Value | Weight | Enchantment Points |
---|---|---|---|---|
Mark | 50 | 0.25 | 800 |
Crystals[edit]
The items that can be equipped in the Crystals slots can double as ingredients for potion making.