Blades:The Ghost's Tale

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
This article could benefit from an image.
See Help:Images for information on how to upload images. Please remove this template from the page when finished.
 
Main Questline
BL-icon-landmark-Ghost.png
Talk to the Ghost of Valentis.
Rarity: Rare
Quest Giver: Saashi
Location(s): None
Prerequisite Quest: The Old Enchanter
Next Quest: Wrath of the Sorcerer-King
Reward(s): Silver Chest, 000060006,000Gold, Elven Helmet
XP: 700
ID: MQ21
Recommended Level: Player Level 31
BL-icon-Secret.png Secret Areas: 1
   
The Old Enchanter gave me a Talisman that allows me to talk with spirits. I must use it to question the Ghost of Valentis about how to defeat his brother.


Quick Walkthrough[edit]

Detailed Walkthrough[edit]

You will start in an Ayleid ruin, in the first room there are two cave spiders and a giant cave spider to deal with. Once killed, head down the stairs and into the next room where you will have to fight a skeleton knight. The next hallway also has another skeleton knight standing guard, followed by another two skeleton knights and an outcast in the room after. There are a couple breakables in this room.

As you head down the stairs, the next room contains the secret area, with the lever (an Ayleid crystal) being on the immediate right when you enter the room. Pull the lever and it will open the secret area, which contains a multitude of breakables, loot, and a silver chest.

Once you are done with the secret area, continue on and you will find a wight lord guarding a metal door, once you have killed him, open the door and you will enter the final room.

Speak to the Ghost of Valentis:

"Hear us, mortal, for we speak from beyond the veil of death."
I'm listening.
Speak, brother of Celemaril.
"Do not utter that cursed name in my presence! My brother died when the Sorcerer-King was born."

Either will lead to:

"The dark enemy draws ever stronger with each passing day. Soon, he will be restored to his full potential."
Shulkunaak told me how to defeat him.
"The dragon did not tell you everything. After defeating his physical form, it is not enough to simply utter the incantation. You must place the Elder Scroll within a marble statue, enchanted by five Varla Stones set in its base. Only then will the ritual be effective, and the Sorcerer-King imprisoned."
I understand.
"Here is the incantation. May the Divines guide you."
Thank you, noble spirit. We will not fail you.

Enemies[edit]

This Blades-related article is a stub. You can help by expanding it.