Arena:Ghost
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Ghost | |||
---|---|---|---|
Hit Points | 60 - 80 | ||
Damage | 5 - 25 | ||
Experience | HP × 25 + 1,500 (3,000 - 3,500) | ||
Attributes | |||
STR | 30 | INT | 50 |
WIL | 60 | AGI | 70 |
END | 50 | PER | 40 |
SPD | 70 | LUC | 60 |
Abilities | |||
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Ghosts are flying spectres.
These restless spectres are very annoying for most spellcasters but not sorcerers since they usually absorb the drain spell. However, they are not too dangerous for other classes.
"They were once human, but are now trapped between here and the ethereal plane. They exist as spirits only, but have a chilling effect upon those they attack. Ghosts have the ability to drain a wizard's spell points at range. Ghosts are difficult to hit, and often hide themselves in the shadows, where they are effectively invisible. Ghosts also have the ability to see invisible creatures."
—Arena Player's Guide
—Arena Player's Guide
Locations Found[edit]
- Lang Fair
- Temple of Agamanus