Daggerfall Mod:Mobile types
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Each monster is associated with a specific index number, and it is by that number how the various monsters may be referenced (such as the Mobiles Section of the QBN files). These are all the known values used in the QBN files. There may be other values not yet discovered.
Index | Monster |
---|---|
0 | Giant Rat |
1 | Imp |
2 | Spriggan |
3 | Giant Bat |
4 | Grizzly Bear |
5 | Sabretooth Tiger |
6 | Spider |
7 | Orc |
8 | Centaur |
9 | Werewolf |
10 | Nymph |
11 | Slaughterfish |
12 | Orc Sergeant |
13 | Harpy |
14 | Wereboar |
15 | Skeletal Warrior |
16 | Giant |
17 | Zombie |
18 | Ghost |
19 | Mummy |
20 | Giant Scorpion |
21 | Orc Shaman |
22 | Gargoyle |
23 | Wraith |
24 | Orc Warlord |
25 | Frost Daedra |
26 | Fire Daedra |
27 | Daedroth |
28 | Vampire |
29 | Daedra Seducer |
30 | Ancient Vampire |
31 | Daedra Lord |
32 | Lich |
33 | Ancient Lich |
34 | Dragonling1 |
35 | Fire Atronach |
36 | Iron Atronach |
37 | Flesh Atronach |
38 | Ice Atronach |
39 | Horse |
40 | Dragonling |
41 | Dreugh |
42 | Lamia |
Index | Monster |
128 | Mage |
129 | Spellsword |
130 | BattleMage |
131 | Sorceror |
132 | Healer |
133 | Nightblade |
134 | Bard |
135 | Burglar |
136 | Rogue |
137 | Acrobat |
138 | Thief |
139 | Assassin |
140 | Monk |
141 | Archer |
142 | Ranger |
143 | Barbarian |
144 | Warrior |
145 | Knight |
* These values have yet to be confirmed.